Expanded wars is for command and conquer generals: Zero Hour, it adds many new factions, and modifies all of the other old Factions. You will be able to command new powers such as laser bombardment, Neutron bombs, Meteor Strikes, and Fuel Air Carpet bombing. You can be promoted 9 times in expanded wars to allow a new line of units to be enlisted into your sides army by reaching the final rank, and you can quickly change the tide of a battle with these.

Information on my status without my main computer. Mod Updates. And The Cancellation of something. Information on "Splinter Factions".

Posted by Phantom139 on Jul 25th, 2008

Well, its already the end of July. Progress has been harshly slowed due to the fact that my main computer is still broken. But, Progress has not stopped entirely.

I have made some updates to some of the units. So far mostly in the Domination Army. I have added 2 new things.

The first, is a power called in by the system crasher unit. it spawns a crap load of A10s to bomb a target area.

The Second is a new unit, which is actually the leader of the Army fighting on the battlefield.

Now, This is my most recent decision. Lately, I have been debating whether or not I will create the "third" faction which I identified as the "Galactic Federation Army". I have decided to cancel the GFA.
If you wanted to play as the GFA, rest assured, it will appear in EW2 for Tiberium Wars. I may change my mind later, but for now, it has been added to the "cut" list.

Instead, I will be added a series of "splinter" factions or factions that run as a small operation, like the Domination Army. So far I have not created any, but Every once in a while I will put up "teaser" photos of these new factions.

RSA Returns 1.3 is still in the working stage, due to the fact of I can't decide how I want to work the super weapon out. But, rest assured, It will be completed.... Eventually

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C&C Generals: Zero Hour
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