Europe at War is a historical mod for Company of Heroes that adds new battlefronts with new commander trees, abilities, units, vehicles and weapons for each, representing in the best way, as far as possible, historical accuracy, to immerse players in a much more realistic gaming experience. Situated on a Western theatre from the warm sands of north africa, italian battlefields, beaches of Normandy, Dutch Tulip fields, ardennes forests and defensive lines of the Rhine in germany.

Report RSS v6.1.8 Europe is back!!

In the next version 6.1.8 will be many changes, some have already been seen in the beta, like the extended range for stationary tanks. But there are many more, mostly oriented to the balance.

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Now the maps will influence more still in battles.
This is intended to make the game a bit more historically accurate.
As most already know, in african maps can you play with the Afrika Korps and Desert Rats using weapons, units and vehicles that were in the campaing.
Now the classic maps are classified into two categories: Normandy or Holland and Germany; Allowing them to use only certain vehicles.

Normandy:

USA
Hellcat - Only avaliable for Armor company
M4A3E2 Sherman "Jumbo" - Infantry and airborne company
US airborne normandy uniform

CW
Comet - disabled

PE
Flammhetzer - disabled

Holland and Germany:

USA
Hellcat - replaces M10 Wolverine
M36 "Jackson" - Avaliable for Armor company
M36B1 "Slugger" - Avaliable for Infantry doctrine
M4A3E2 Sherman "Jumbo" - Airborne company
US airborne green uniform (market garden)

CW
Comet
Panther "Cuckoo"
"black tulip" rockets
Churchill Mk. VII - replaces Churchill Mk. IV

PE
Flammhetzer

General changes
New desert ju87b stuka skin by Rain
Modified incindiary grenades. Now have a lethal burning effect to explode.
Increased sten max range
Increased Gewehr 43 max range
Now the "assault" ability throws AT grenades when used against vehicles.-the allies throws sticky bombs.
The air support abilities (patrols) cannot be combined. When activating one the others remain locked.

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Guest
Guest - - 689,472 comments

When can we get a new download?

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DukeOfJudea
DukeOfJudea - - 1,957 comments

WAIT

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dansta1990
dansta1990 - - 71 comments

Exactly when

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Qkixhan
Qkixhan - - 103 comments

cuckoo !! :D add more tanks or say units :D

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littlenobull
littlenobull - - 143 comments

Did you really just say cuckoo????

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Qkixhan
Qkixhan - - 103 comments

yes why ? cuckoo is something wrong ?

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Corelious
Corelious - - 290 comments

No not really lol

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Qkixhan
Qkixhan - - 103 comments

ok . just wait the next patch

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Corelious
Corelious - - 290 comments

just like the rest of us lol

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HartstokITA
HartstokITA - - 231 comments

will u add the m1919a4 right????

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Astra213
Astra213 - - 95 comments

My good friends! You have made a true peice of art. This MOD is the best f the best, this MOD sets the benchmark for all others.

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HartstokITA
HartstokITA - - 231 comments

hell! u re right man!!!!

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Kitty-hunter
Kitty-hunter - - 115 comments

I want submit some feedback:
first, EAW is awesome! Thank you!
1. I think kingtiger's HP should be lower than maus and jadgetiger, and as Kingtiger is 2000 and I assume that jadgetiger and maus should be 2200, and besides, T26E1 increase to 1800 or 1900.
2.T26E1 did have some actions before VE day, there are records shows it has destroyed a tiger(while I think it's just a panzer iv) , so I think you can set a bonus replacement, replace pershing by T26E1, but only one is availbe, if it's destroyed there will be no more(like kingtiger)
3.Comet cannon's advantage is firing speed, not range(which should be faster than firefly but shorter in distance)

and finally, I was just thinking, if someone can make model for black prince and add into the game, that will be very interesting...

Thanks you team again! I like EAW!

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Leepriest
Leepriest - - 174 comments

The Jagdtiger isnt in the game or the Maus. GREAT feedback.

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Kitty-hunter
Kitty-hunter - - 115 comments

Oh...but I think maus and Jagdtiger can be used in tw...anyway, you can ignore this one if u think that's all right!

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Neocray
Neocray - - 9 comments

Hey there.

Sorry for the repost, but I hope having answers there.

I installed v6.1.6 + v6.1.8 + hotfix as recommended, but I can't even launch the game: it crashes at startup.
I tried to delete all files, then to setup v6.1.6 + v6.1.7 + v6.1.8 + hotfix, but it keeps crashing.

I don't know what to do. Any idea?

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kimctan
kimctan - - 12 comments

I've been trying to play the EAW skirmish map Operation Neptune - every time I get tasked to "raid the motorpool" the game crashes, with a message about a "fatal scar error". Anyone else get this? Is there a fix?

And how do I install hotfixes? Are they on Desura?

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dansta1990
dansta1990 - - 71 comments

Where is the v6.1.8 Europe is back and when they will show.
Maybe someone a link.

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dansta1990
dansta1990 - - 71 comments

Can anyone write me when you will get the patch v6.1.8 Europe is back, please, quick and specific answer.

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Dartborne Author
Dartborne - - 1,328 comments

This patch does not yet exist, will be released after EF team share their panzer III model.

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Astra213
Astra213 - - 95 comments

Hope they do. Can't wait :/

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captmandrake
captmandrake - - 1 comments

EAW on STEAM

Can someone provide directions for playing EAW on the Steam servers please.

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bingo12345
bingo12345 - - 47 comments

there are stupid things in.

riflemen, air born's ability hot key are duplicated(even with reinforcement key 'R').

hot key duplication make the player critical disappointment.

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