Europe at War is a historical mod for Company of Heroes that adds new battlefronts with new commander trees, abilities, units, vehicles and weapons for each, representing in the best way, as far as possible, historical accuracy, to immerse players in a much more realistic gaming experience. Situated on a Western theatre from the warm sands of north africa, italian battlefields, beaches of Normandy, Dutch Tulip fields, ardennes forests and defensive lines of the Rhine in germany.

Report article RSS Feed v6.1.8 Europe is back!!

In the next version 6.1.8 will be many changes, some have already been seen in the beta, like the extended range for stationary tanks. But there are many more, mostly oriented to the balance.

Posted by Dartborne on Jan 7th, 2013

Now the maps will influence more still in battles.
This is intended to make the game a bit more historically accurate.
As most already know, in african maps can you play with the Afrika Korps and Desert Rats using weapons, units and vehicles that were in the campaing.
Now the classic maps are classified into two categories: Normandy or Holland and Germany; Allowing them to use only certain vehicles.


Hellcat - Only avaliable for Armor company
M4A3E2 Sherman "Jumbo" - Infantry and airborne company
US airborne normandy uniform

Comet - disabled

Flammhetzer - disabled

Holland and Germany:

Hellcat - replaces M10 Wolverine
M36 "Jackson" - Avaliable for Armor company
M36B1 "Slugger" - Avaliable for Infantry doctrine
M4A3E2 Sherman "Jumbo" - Airborne company
US airborne green uniform (market garden)

Panther "Cuckoo"
"black tulip" rockets
Churchill Mk. VII - replaces Churchill Mk. IV


General changes
New desert ju87b stuka skin by Rain
Modified incindiary grenades. Now have a lethal burning effect to explode.
Increased sten max range
Increased Gewehr 43 max range
Now the "assault" ability throws AT grenades when used against vehicles.-the allies throws sticky bombs.
The air support abilities (patrols) cannot be combined. When activating one the others remain locked.

Post comment Comments
Guest Jan 8 2013 says:

When can we get a new download?

+2 votes     reply to comment
DukeOfJudea Jan 8 2013 replied:


0 votes     reply to comment
dansta1990 Jan 21 2013 replied:

Exactly when

+2 votes     reply to comment
Qkixhan Jan 8 2013 says:

cuckoo !! :D add more tanks or say units :D

0 votes     reply to comment
littlenobull Jan 8 2013 replied:

Did you really just say cuckoo????

+3 votes     reply to comment
Qkixhan Jan 11 2013 replied:

yes why ? cuckoo is something wrong ?

+1 vote     reply to comment
Corelious Mar 1 2013 replied:

No not really lol

+1 vote     reply to comment
Qkixhan Mar 3 2013 replied:

ok . just wait the next patch

+2 votes     reply to comment
Corelious Mar 3 2013 replied:

just like the rest of us lol

+1 vote     reply to comment
HartstokITA Jan 11 2013 says:

will u add the m1919a4 right????

+1 vote     reply to comment
shadowseeker21 Jan 11 2013 says:

My good friends! You have made a true peice of art. This MOD is the best f the best, this MOD sets the benchmark for all others.

+2 votes     reply to comment
HartstokITA Jan 12 2013 replied:

hell! u re right man!!!!

+1 vote     reply to comment
Kitty-hunter Jan 12 2013 says:

I want submit some feedback:
first, EAW is awesome! Thank you!
1. I think kingtiger's HP should be lower than maus and jadgetiger, and as Kingtiger is 2000 and I assume that jadgetiger and maus should be 2200, and besides, T26E1 increase to 1800 or 1900.
2.T26E1 did have some actions before VE day, there are records shows it has destroyed a tiger(while I think it's just a panzer iv) , so I think you can set a bonus replacement, replace pershing by T26E1, but only one is availbe, if it's destroyed there will be no more(like kingtiger)
3.Comet cannon's advantage is firing speed, not range(which should be faster than firefly but shorter in distance)

and finally, I was just thinking, if someone can make model for black prince and add into the game, that will be very interesting...

Thanks you team again! I like EAW!

0 votes     reply to comment
Leepriest Jan 15 2013 replied:

The Jagdtiger isnt in the game or the Maus. GREAT feedback.

+2 votes     reply to comment
Kitty-hunter Jan 15 2013 replied:

Oh...but I think maus and Jagdtiger can be used in tw...anyway, you can ignore this one if u think that's all right!

0 votes     reply to comment
Neocray Jan 21 2013 says:

Hey there.

Sorry for the repost, but I hope having answers there.

I installed v6.1.6 + v6.1.8 + hotfix as recommended, but I can't even launch the game: it crashes at startup.
I tried to delete all files, then to setup v6.1.6 + v6.1.7 + v6.1.8 + hotfix, but it keeps crashing.

I don't know what to do. Any idea?

+1 vote     reply to comment
kimctan Jan 26 2013 says:

I've been trying to play the EAW skirmish map Operation Neptune - every time I get tasked to "raid the motorpool" the game crashes, with a message about a "fatal scar error". Anyone else get this? Is there a fix?

And how do I install hotfixes? Are they on Desura?

+2 votes     reply to comment
dansta1990 Feb 9 2013 says:

Where is the v6.1.8 Europe is back and when they will show.
Maybe someone a link.

+1 vote     reply to comment
dansta1990 Feb 11 2013 says:

Can anyone write me when you will get the patch v6.1.8 Europe is back, please, quick and specific answer.

+1 vote     reply to comment
Dartborne Author
Dartborne Feb 11 2013 replied:

This patch does not yet exist, will be released after EF team share their panzer III model.

+1 vote   reply to comment
shadowseeker21 Mar 9 2013 replied:

Hope they do. Can't wait :/

+1 vote     reply to comment
captmandrake May 20 2013 says:


Can someone provide directions for playing EAW on the Steam servers please.

+3 votes     reply to comment
bingo12345 Jul 19 2013 says:

there are stupid things in.

riflemen, air born's ability hot key are duplicated(even with reinforcement key 'R').

hot key duplication make the player critical disappointment.

+1 vote     reply to comment
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Released 2011
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