Europe at War is a historical mod for Company of Heroes that adds new battlefronts with new commander trees, abilities, units, vehicles and weapons for each, representing in the best way, as far as possible, historical accuracy, to immerse players in a much more realistic gaming experience. Situated on a Western theatre from the warm sands of north africa, italian battlefields, beaches of Normandy, Dutch Tulip fields, ardennes forests and defensive lines of the Rhine in germany.
Now the maps will influence more still in battles.
This is intended to make the game a bit more historically accurate.
As most already know, in african maps can you play with the Afrika Korps and Desert Rats using weapons, units and vehicles that were in the campaing.
Now the classic maps are classified into two categories: Normandy or Holland and Germany; Allowing them to use only certain vehicles.
Hellcat - Only avaliable for Armor company
M4A3E2 Sherman "Jumbo" - Infantry and airborne company
US airborne normandy uniform
Comet - disabled
Flammhetzer - disabled
Holland and Germany:
Hellcat - replaces M10 Wolverine
M36 "Jackson" - Avaliable for Armor company
M36B1 "Slugger" - Avaliable for Infantry doctrine
M4A3E2 Sherman "Jumbo" - Airborne company
US airborne green uniform (market garden)
"black tulip" rockets
Churchill Mk. VII - replaces Churchill Mk. IV
New desert ju87b stuka skin by Rain
Modified incindiary grenades. Now have a lethal burning effect to explode.
Increased sten max range
Increased Gewehr 43 max range
Now the "assault" ability throws AT grenades when used against vehicles.-the allies throws sticky bombs.
The air support abilities (patrols) cannot be combined. When activating one the others remain locked.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Europe at War. We love games like Company of Heroes: Opposing Fronts that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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