The ET: Legacy engine aims to provide modern features in a stable and secure code. The default mod shipped with ET: Legacy, Legacy mod, aims to add many useful features and improvements while staying close to the original gameplay.
Engine
- Many bug and security fixes of the GPL code release (f.e. DDOS protection)
- New useful cvars and functions (must read!)
- Client now based on SDL2, a cross-platform multimedia library
- Compatibility with almost every 2.60b mod (exception: ET: L server works with ETPro, ET: L client doesn’t)
- Fast client built-in minimizer
- Raw mouse input support
- Linux client sound without any hacks
- Speed optimizations
- Deprecated code removed (codebase is lighter by 33%!)
- Updated ancient dependencies
- OGG Vorbis client support
- JPEG-Turbo client support
- Translation support of clients
- New OpenGL 3.2 renderer (not used for now)
- Generated client GUIDs
- 128 MB com_hunkmegs default value
- Expanded et:// protocol
- Client auto updates
- Coloured output in the system console (*nix based systems only)
- Separate install and user data paths
- No admin privileges needed after install
- Easy to run installer to get you in battle in no time
- ... and countless more!
Mod
- Lua scripting
- Menu additionals
- Omni-Bot support
- Additional weapons
- More fireteam functions
- Zinx etpro antiwarp
- Ingame translations
- Gametype 6 - map voting
- Vanilla mod bug fixes (callvote exploit fix, remap shader fix, all the fixes from Project: Bugfix ...)
- Country flags
- Force client cvars
- Extended ETPro map scripting
- Fixed weapon stats
- Config string optimizations
- ETPro like spawntimers
- Visible leaning
- Custom HUDs
- UI Serverbrowser rework
- Filters non ET:Legacy compatible servers (ETPro & PB)
- Working favourite server management
- New filters
- Shows human & bot players separately when ET: L server is used
- ... and countless more!
For more details, see our complete Changelog.