Fight a massive deep space war and participate in the destruction of capital ships in this innovative blend of FPS and space combat. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.

NoX unveils some of the work that's being done behind the scenes.

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Eternal Silence made the nomination phase and is now among the top 100 mods on www.moddb.com. Now the actual voting begins. We think Eternal Silence IS the mod of the year and I'll give a few arguments as to why you should put one of your three votes on us:

    - Epic space battles in the mind-boggling vastness of space.
    - Frantic fights for control of the enemies' capital ship
    - Nukes flung out en masse. What other mod does that?
    - A perfect blend of First Person Shooter and Space Flight Simulator.
    - An extensive and immerse storyline stretching over millennia!

You can vote for us by clicking the MOTY icon below, going to the Half-Life 2 tab and clicking the 'VOTE' sign for Eternal Silence.

User Posted Image

VOTE FOR US FOR MOD OF THE YEAR 2009!

Development is picking up pace again and I'll here unveil some of what we've currently got going:

Termi/Michael Z is working on some visual updates to the game, like adding shiny buttons to the laptop. Check it out! Notice the new UTF hand visuals too:

User Posted Image


User Posted Image


In our coding section, the keyboards are red-hot from fast and furious typing! Juzz is implementing some new toys for the mappers and making some balance tweaks to the gameplay.
K^2 is working on A.I. for the upcoming releases. We all know his inventions will inevitably doom the human race to robot enslavement, but until then, we'll have some kick-ass ES bots to take our aggressions out on.

Marc, our veteran Sound Technician, is modifying the raw audio material for the upcoming tutorial. Yes that's right, we've already recorded the dialogue!

And finally, Orange and Surround has been working on some concepts for the new HUD additions and models. We'll be waving them all over the place when they're ready!

Finally, I'd like to underline that we're still looking for new talent. More specifically, we're in need of:

- Beta Testers(6 spots remaining)
- 2D Artists
- Modelers

For more info, see this thread: Eternal-silence.net

Comments
L0K
L0K

Very nice :)

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Croco15
Croco15

Cool!

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Desumilk
Desumilk

It's the little things, the itty bitty things, that count & omg, what ? Bots ? Crap's gonna so much own us hard in spacebattles. *scared shitless*

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Classic319
Classic319

It's real tragedy that this mod has no players. But the problem is belong to the game, of course. Yet detailed first-person-view of flights is the biggest problem. It makes player's eye being boring. I know that you devs are working on it, but I think that you should put it in ASAP. Then I believe you will get more populations.

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Vizitas
Vizitas

totaly agreed!

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Nocis Author
Nocis

Classic319 You're talking about cockpits?

I don't think our player shortage is due to lack of eye candy. Our analysis puts the blame on the very steep learning curve, which our tutorial should smoothe out.

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Bird_of_Prey
Bird_of_Prey

Ohh! Shinny! Must press! Seriously, a nice improvement. Makes them pop out at you without being a distraction.

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Squeebo
Squeebo

I love shiny buttons, man! Shiny buttons are the BEST!

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timstro59
timstro59

o_O shiny.

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cW#Ravenblood

cool
cool
AND I have voted now :D

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Gosthy
Gosthy

Sweet.

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Rukus_
Rukus_

Still alive.

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