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Story: Escher Technologies is a facility much like Aperture Science, only more stable, or so it seems. You a test subject that is testing new technology that can warp gravity, bend reality, and more. More will be revealed further on during development. Mechanics: The new mechanics consist of gravity switching, such as walking on walls, and ceilings. And also space warping geometry, making impossible chambers. Needed: Voice actor/actress
What do you guys think?
the arrows ruin it. I suggest particles moving upwards instead. arrows just seem a step too far.
Smaller tiles, more defined arrows
as well as some particle too, it needs arrows and particles.
What do you mean by more defined?
if the tiles were smaller you could have clearer angles on the arrows.
I'm not sure if you guys know this, but portal 2 doesn't allow for custom particle effects, so that's out of the question.
Func_dustmotes, customize to accommodate the look you want, I'm sure you can pull anything off if you know the source engine as well as me.[there's a lot of "func" particle effects that can be edited]
If you really knew the source engine that well, you'd know that the material for dustmotes isn't available in portal 2, therefore they don't work.
Download these to Steam/steamapps\common\portal 2\portal2\materials\particle
Qwiggalo.com
Qwiggalo.com
They work well in my mod. Also, I think that you can package them in a VPK for easy installation.