A new campaign. It is a sequel to Jedi Knight Academy, Jaden Korr turned to the dark side and stole the scepter.
I feel like a magician giving away the secret to a magic trick. I decided to go ahead and publish all of the map files and scripts for the SP mod I posted -- Escape: Yavin IV.
Working on this pretty much alone, I found
myself having to learn scripting, GtkRadiant, and pretty much everything else
required to put that mod together. The maps are not a result of what I know
now, rather a progression of learning that lasted about 12-18 months. As a
result, some of the stuff in there is less than optimal. My use of brushes
isn't the most efficient in the world either, so no criticisms please. I'm
posting this more as a service. If I had some really good example maps to use
as reference I could have probably finished this map in a fraction of the time.
At any rate, if anyone finds these of use, then "your welcome". If anyone
feels like they can take the game I put together and make it 20 times better,
I can't wait to play it!
You are free to modify, distribute, edit, repost these maps as you please, no
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN,
OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.