A high quality mod aimed to improve the base game of Soulstorm while also providing a new experience in how the game plays.

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5th Skybox WIP
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Guest
Guest - - 691,578 comments

Very nice. Will the new skyboxs replace the old ones or will mapmakers have to add them manually?

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Eranthis Author
Eranthis - - 441 comments

The new skyboxes aren't replacements. I specifically tailor them to a certain map instead of having them overwrite existing skyboxes.

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Capt_Cole
Capt_Cole - - 50 comments

How do you add a skybox to the game? I've never been able to find skybox textures in the game files.

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Eranthis Author
Eranthis - - 441 comments

That's because weirdly enough, the skybox textures DoW uses has their textures INSIDE their model files and not directed to some other location. Mine is a modified exported sky with rearranged UVs and textures outside the model.

You can make a skybox by copying one of my skybox models, use a program called FFE to rename the texture names to new ones and then make those new textures using both of my texture maps as a reference.

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martlew
martlew - - 27 comments

Hi Eranthis, I know it's probably a very involved process but I would be highly interested in learning more about that program. Could you please possibly provide a link to the FFE version you used?

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corncobman
corncobman - - 836 comments

This is the last version (as far as I know):

Forums.revora.net

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Description

Kasyr Lutien will be featuring the next skybox for Redux.