UPDATE February 2006: OK, IT IS DEAD Work on this mod has stopped again - and this time I have no intention of resuming. For my full list of reasons see here: If you wish to adopt this mod you are welcome to it. But in summary: * The DOW engine scales badly. Large armies choke the fastest of computers. * Vehicle pathfinding is shocking and use of transports difficult/impossible. * Difficulties animating and importing Titan models. * Poor mod tools, shortage of developer support and missing documentation. * No C/C++ SDK to implement missing/broken features. * Lack of active participation in mod and lack of feedback from players of the beta. UPDATE September 2005: MOD IS NOT DEAD. After an 8 month delay due to personal priorities I am resuming development of this mod. The mod team has new members and we require more. If you ever wanted to contribute to a mod now is the time. Version 0.3 will be released in two weeks and will resolve the incompatibilities. I already have a working installer...
This shows your standard starting force. Future
versions will allow this force to be fully
customised before the game begins.
WOW thats one big Dreadnought
Holy sh#$$ thats one big combat machine!!! This looks really good.
that another BIG dreadnought ready for a stompinon the enemy
imagine controling dat mudda orks would love that killin machine
I wish you could fix this mod and if ya do make the titans look like the ones on the tabletop hobby :cry:
I dread to look at it again.
Spliff was close & did not relize how close. He was a breath away from achieving greatness...3 cheers for him for trying!