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Tournament Edition has been postponed due to various issues. It will be released later this year with additional artwork, maps and extras that were not included in the original planned release.

War on a frightening new scale...

Epic Generals brings you fast paced gameplay, where the commander does not command mere tanks and infantry - he commands tank divisions and entire squads.

The Epic Generals mod hopes to bring various new strategies into a game where there may be many hundereds of troops pouring from each side.

Epic Generals will be a heavy conversion of the original Generals title.

There are currently no planned new units (graphically speaking), however in the future there may be a few included.

Please visit our website for a close detailed look!

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Blog RSS Feed Report abuse Latest News: Epic Generals: Tournament Edition Announced

3 comments by ambershee on Aug 31st, 2006

It's been over a year since the final version of 'Epic Generals' was released. However, fans of the mod will be glad to know that a new version is scheduled to be released. Version 1.5, otherwise known as 'Tournament Edition' will air on October 1st 2006.

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Tournament Edition is a considerable re-write of the original Epic Generals - although it retains the same basic gameplay ideals. Designed with online play in mind (specifically player versus player), every single squad and unit has been recrafted.

Players will now find that they're always going to need the right tool for the job; if you want to take down those powerplants before the super weapon can fire, then you're going to need something that can quickly destroy those buildings. Likewise, those tanks are almost impervious to small arms, so it's time to get some heavier weapons into the action...

Additionally, all of the unit weapons and other miscellaneous graphics have been given an overhaul, designed with online efficiency in mind and the intention of reducing the likelihood of synchronisation errors from occuring.

Fans who have been eagerly expecting Epic: Zero Hour will also be pleased to know that the mod will be released in the not-too-distant future, although no date can be as yet confirmed. Epic: Zero Hour will follow the same strictures and game structure as Tournament Edition.

Post comment Comments  (0 - 10 of 48)
jrkilat Jan 15 2012, 10:27am says:


+1 vote     reply to comment
Guest Feb 10 2013, 7:49pm replied:

This comment is currently awaiting admin approval, join now to view.

loziroko12 Feb 17 2011, 1:02pm says:

mod supper dead

+2 votes     reply to comment
rasoolstat Oct 3 2010, 7:53am says:


+2 votes     reply to comment
rocketbuddies Jul 6 2010, 12:56am says:

good but chinese bunkers are useless of course also civilian buildings and transport vehicles are also useless and you cannot retake sniped vehicles!

+2 votes     reply to comment
timstro59 Jan 3 2010, 6:56pm says:

where do i download?!?!?

+4 votes     reply to comment
moretanks!!! Oct 17 2009, 1:29pm says:

finally, a mod with good scaling!!!

+2 votes     reply to comment
T.G-Tom May 24 2009, 2:19pm says:

Do you think that there's anyway to do this trick in RA3?

+2 votes     reply to comment
elpy Feb 6 2009, 1:04am says:

ow sounds sick :D

thx for this mod dude great idea :)

+2 votes     reply to comment
XxBaconbitzxX Aug 13 2008, 2:40am says:

donnumero you have to reinstall generals. ive had that happen to me a few times, and i found that uninstalling and reinstalling it works. if that doesnt work, then i dont know what else to do :p

+2 votes     reply to comment
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Release Date
Released Nov 5, 2005
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Real Time Strategy
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