The story: Players side (U.N.A.T.C.O.) got their hands on a piece of unknown weapon technology. Before they could get it to Area 51 to analyze it the Blackhawk that was delivering it was shot down by an unknown Terrorist group & the weapon stolen. That terrorist group sold it to your enemy (Russians) & they have their own plans how to use it to set the new world order & rule the world. Unatco sent their best soldier to retrieve it back before its to late. But it gets worse,the "owners/creators" of that unknown weapon technology want it back,they cant let it in your or your enemies hands,so you could use it against them. So they start to hunt both sides down to get their technology back.

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Post comment Comments  (0 - 10 of 35)
Guest Jan 16 2013, 8:34pm says:

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deadly_sherman Jan 16 2013, 9:16pm replied:

sorry that was my comment I just forgot to log in

+2 votes     reply to comment
tnlgg Creator
tnlgg Jan 21 2013, 5:56am replied:

I am working on some more buildings & stuff,will post some screenshots soon.

+2 votes   reply to comment
Ambient_Malice Oct 27 2012, 12:13am says:

This looks promising. And Tnlgg is a proficent designer. So yea, watching.

+1 vote     reply to comment
tnlgg Creator
tnlgg Oct 27 2012, 9:46am replied:

Thanx for your comment.

I like your mod,it has some Deus Ex like features,so maybe i will add it to my mod if i may,since my mod is Deus Ex inspired?

+1 vote   reply to comment
Ambient_Malice Oct 27 2012, 8:18pm replied:

If you wanna take stuff from my mod, feel free. I assume you're talking about the menu system? I personally think the menu system could be heavily improved. For one, I wanted to have translucent menus with the game rendering in the background, but I couldn't get the code working right. Also, there is a bug I couldn't fix where the buttons sometimes don't respond to being clicked anywhere but the left side of button. Also, the current menu initialization system requires the campaign.lua file be gutted completely. I think it would be better to manually open the PC windows in the way Far Cry's checkpoint saving brings up a small menu widget in the middle of the screen, instead of piggybacking on the IngameMenu function.

+1 vote     reply to comment
Vikom Oct 24 2012, 4:10pm says:

It's been a very long time... year? I guess.
I am very glad for today's update.

+1 vote     reply to comment
tnlgg Creator
tnlgg Oct 25 2012, 5:16am replied:

Well i post most of the time on Crydev as you know & on my site.

From now i will try to post updates here to.

+1 vote   reply to comment
deadly_sherman Aug 2 2012, 5:23pm says:

what gun is he holding?

+1 vote     reply to comment
tnlgg Creator
tnlgg Oct 11 2012, 11:18am replied:

A badass shotgun.

I am working on some buildings & props for the city level(1st level) right now.

+1 vote   reply to comment
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Enemy Territory
Enemy Territory
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