The story: Players side (U.N.A.T.C.O.) got their hands on a piece of unknown weapon technology. Before they could get it to Area 51 to analyze it the Blackhawk that was delivering it was shot down by an unknown Terrorist group & the weapon stolen. That terrorist group sold it to your enemy (Russians) & they have their own plans how to use it to set the new world order & rule the world. Unatco sent their best soldier to retrieve it back before its to late. But it gets worse,the "owners/creators" of that unknown weapon technology want it back,they cant let it in your or your enemies hands,so you could use it against them. So they start to hunt both sides down to get their technology back.

Image RSS Feed Latest Screens
buddy post :D buddy post :D buddy post :D
Latest Downloads

No downloads have been uploaded. Join now to share files with the community.

Post comment Comments  (0 - 10 of 35)
Guest
Guest Jan 16 2013, 8:34pm says:

This comment is currently awaiting admin approval, join now to view.

deadly_sherman
deadly_sherman Jan 16 2013, 9:16pm replied:

sorry that was my comment I just forgot to log in

+2 votes     reply to comment
tnlgg Creator
tnlgg Jan 21 2013, 5:56am replied:

I am working on some more buildings & stuff,will post some screenshots soon.

+2 votes   reply to comment
Ambient_Malice
Ambient_Malice Oct 27 2012, 12:13am says:

This looks promising. And Tnlgg is a proficent designer. So yea, watching.

+1 vote     reply to comment
tnlgg Creator
tnlgg Oct 27 2012, 9:46am replied:

Thanx for your comment.

I like your mod,it has some Deus Ex like features,so maybe i will add it to my mod if i may,since my mod is Deus Ex inspired?

+1 vote   reply to comment
Ambient_Malice
Ambient_Malice Oct 27 2012, 8:18pm replied:

If you wanna take stuff from my mod, feel free. I assume you're talking about the menu system? I personally think the menu system could be heavily improved. For one, I wanted to have translucent menus with the game rendering in the background, but I couldn't get the code working right. Also, there is a bug I couldn't fix where the buttons sometimes don't respond to being clicked anywhere but the left side of button. Also, the current menu initialization system requires the campaign.lua file be gutted completely. I think it would be better to manually open the PC windows in the way Far Cry's checkpoint saving brings up a small menu widget in the middle of the screen, instead of piggybacking on the IngameMenu function.

+1 vote     reply to comment
Vikom
Vikom Oct 24 2012, 4:10pm says:

It's been a very long time... ...an year? I guess.
I am very glad for today's update.

+1 vote     reply to comment
tnlgg Creator
tnlgg Oct 25 2012, 5:16am replied:

Well i post most of the time on Crydev as you know & on my site.

From now i will try to post updates here to.

+1 vote   reply to comment
deadly_sherman
deadly_sherman Aug 2 2012, 5:23pm says:

what gun is he holding?

+1 vote     reply to comment
tnlgg Creator
tnlgg Oct 11 2012, 11:18am replied:

A badass shotgun.

I am working on some buildings & props for the city level(1st level) right now.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Far Cry Icon
Platforms
Windows, Linux
Game
Far Cry
Developer
Tnlgg
Contact
Send Message
Official Page
Crymods.net
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
Fighter
Players
Single Player
Embed Buttons

Promote Enemy Territory on your homepage or blog by selecting a button and using the embed code provided (more).

Enemy Territory
Enemy Territory
Statistics
Rank
5,187 of 22,751
Last Update
1 month ago
Watchers
46 members