The Enduring Freedom project is aiming to bring realistic combat simulation to the GEM 2 engine and is focused on the units involved in the initial coalition combat ops during Operation Anaconda in Afghanistan (Special Forces, 10th Mountain Div, and 101st Airborne). Conventional warfare will be presented as well. Project features and info can be located in the news section.

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Soldier Sculpts
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Wilson_B Author
Wilson_B Jul 24 2012 says:

Basic polypaint color placement done. Patches for BDU top to be done yet as well as cavity/occ maps and dirt/fading. Specular map hasnt been completed yet either for uniform components, just thought I'd throw a progress shot up online.

+3 votes   reply to comment
1US_Shermanator-87 Jul 24 2012 replied:

So is this around the time of the 2nd invasion of Iraq? Will there be campaigns and MP?

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Wilson_B Author
Wilson_B Jul 24 2012 replied:

The SP campaign is to be focused around the initial US Operational Detachment Alpha (Special Forces 2001) push into Afghanistan.

+3 votes   reply to comment
Markking22 Jul 31 2012 replied:

Awesome but let me point a little detail, See the shirt? it's wider than the pants

+1 vote     reply to comment
gerachap Jul 24 2012 says:


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plyuto518 Jul 24 2012 says:


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MBassi Jul 24 2012 says:

very good wilson

+1 vote     reply to comment
NinjaKid45 Jul 25 2012 says:

I don't know if it's just the pose he's in, the angle or the model itself, but it looks like his shoulders come way further back than they should.

+1 vote     reply to comment
Siaxis Jul 25 2012 says:

He ain't got no head! :D

+1 vote     reply to comment
Wilson_B Author
Wilson_B Jul 25 2012 replied:

I haven't started welding the heads on yet:)

+1 vote   reply to comment
AmiX Jul 25 2012 says:

super texturing

+1 vote     reply to comment
77Row Jul 25 2012 says:

Baggy pants for elite soldiers would be awesome .__.

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Jul 24th, 2012
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