The Enduring Freedom project is aiming to bring realistic combat simulation to the GEM 2 engine and is focused on the units involved in the initial coalition combat ops during Operation Anaconda in Afghanistan (Special Forces, 10th Mountain Div, and 101st Airborne). Conventional warfare will be presented as well. Project features and info can be located in the news section.
"Quickly, shoot that clock on the right. Good, now the smaller one. Great shot. Now the smallest one in the left. Excellent, you are now ready." Just my way of saying the two targets on the right (On the same wooden plate) kinda look like clocks. Is that the way they look in real life?
Not trying to be offensive or anything, just asking.
Hehehe yeah they are based on real target types for some qualification or iron sight zeroing courses. The demo is going to feature a large training camp from the US which will feature different qualification courses, obstacle and SERE courses as well as weapon familiarization courses. Although the camp will be a fictional one, the general layout of the camp will to some extent follow US Army doctrine on training area layouts.
If you wish, my brother could give you some tips. He just graduated from ranger school at Fort Benning.
Great work!
not great :P but real awesome work! :D
Of course you must feature a mission where you get attacked at the training facility and have to fend off the enemies.
On a more serious note, good job on the attention to detail on your props, and the rate you're completing them too.