The developers would like to thank the Empires community for their unending support and feedback during these past four years. While it may have been a rough ride the past two years, we are glad that we have such a dedicated fanbase standing beside us. I am certain that godfather Krenzo feels pride in knowing that his mod has survived for four years. (Actually, its roots are in BF1942, making it over six years old!)
But development hasn't ceased yet. The new development team and its artists and mappers (Soundspawn, arklansman, Brutos, HeadShotMaster, Keef, Empty, Dizzyone, MOOtant and Beerdude26) are working hard on the new version of Empires, 2.25. Several developers who will be moving on have also chipped in for their last version (Kane and Kylegar in particular), so make sure to give them the credit they deserve. Of course, we wish the best of luck to all developers who are moving on to start up new (undoubtedly successful) projects or aid existing ones.
Luckily, the community will always be here to give us feedback in all shapes and sizes for features, bugfixes and crashes, but also to discuss what makes Empires tick and see how that itself can be improved. We appreciate all this immensely.
See you on the 2.25 battlefield soon!
P.S.: We are still looking for talented texture artists and modelers. Join the official Empires Mod forums and send a PM to soundspawn if you would like to apply.