Empires is a mod for Half-Life 2 which will combine the genres of real-time strategy and first person shooter. Each team has four classes to choose from (scout, rifleman, grenadier, and engineer) with unique weapons and skills each. One player will become the commander by entering the team's command vehicle to build the team's base and lead his team to victory. Once your base is built up, purchase vehicles from your team's vehicle factory to open up another facet of Empires' gameplay. Vehicles can be customized with unique weapons, armor, and engines. The commander can research improvements to all aspects of vehicles such as longer range cannons, homing missiles, and armor-piercing machine gun rounds. Once your team is prepared, lead an assault into the enemy base. The enemy team is defeated when all players are wiped out with either no place to respawn or no reinforcements remaining or the team's command vehicle is destroyed.

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Comments
L3TUC3
L3TUC3 May 31 2007, 3:45pm says:

Heh, the old model rocked, just that the player hardly got to see any of it. What you saw was basically a tube that shoots and not very satisfying. This model is more fun to play with while retaining th quality we were looking for.

What's wrong with fugly guns? They kill just as well in-game.

+2 votes     reply to comment
JoffL
JoffL Mar 28 2007, 8:05pm says:

Much better.

+1 vote     reply to comment
Kattevoer
Kattevoer Mar 29 2007, 4:31am says:

that gun is fugly :/ ...

+1 vote     reply to comment
Mr.Kadish
Mr.Kadish Mar 29 2007, 6:38pm says:

So 's most everything else :-/

+1 vote     reply to comment
DeadlyContagion
DeadlyContagion Mar 29 2007, 8:23pm says:

Much less fugly then the old one, moreover, this IS the hobo army, so what did you expect?

+1 vote     reply to comment
ghostfire
ghostfire Mar 29 2007, 10:45pm says:

i dont get get the idea of a hobo army i mean the only factor is materials and even the poorest armies today can make michanicelly sound blow back or rotating bolt systems i mean take the murlov or the Julia.hanovercomputer.com i mean theres always a way around materials or they could buy arms from neutral manufacturers these guns you make look like WWII and the art in general in this game is so weird every model doesnt quite fit i mean everything looks like it belongs to a seperate army you guys should have slowly built up and widened the gameplay slowly initially releasing and focusing only on, on foot combat

+1 vote     reply to comment
Cryptex
Cryptex Mar 30 2007, 11:53pm says:

Work on sentance structure, and then I could be able to figure what you said out.

+1 vote     reply to comment
DrZais
DrZais Apr 1 2007, 3:13pm says:

I honestly can't see what diffrence it makes.
The models are polished, the gameplay is excellent.
wheres the problem?!

+1 vote     reply to comment
Spiker
Spiker Jul 18 2007, 8:45pm says:

averagely modeled guns fit right in.

+1 vote     reply to comment
Stiltburger
Stiltburger Jul 26 2007, 3:37pm says:

The only problem i see here so far is the fact that people who never played empires came in and complained about something any other empires player completely understands.

+1 vote     reply to comment
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Type
Comedy
Date
Mar 28th, 2007
By
Krenzo
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