This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
TFW you spent more time trying to get a tractor beam ability to work on a fighter squadron than it would've taken to actually texture said fighter.
I modelled a new TIE Defender from scratch. I was looking for a replacement and my old one ( Moddb.com ) was so bad and poly intensive that I decided to just create a new one entirely. Like the old one, it is based on the Fractalsponge TIE Defender. Only this one is way, way more accurate.
If I can get it functional, it will have a tractor beam ability that mildly slows down enemy fighters, obviously on autocast. If not...well, it'll just have some boring power to whatever ability.
Ahh the Tie-Defender my favorite fighter.
Heh, if you're not playing as the Empire, it will not be your favorite fighter for very long, I assure you that.
It already isn't. As Rebels this thing is a lethal nightmare.
Thank god for the Corellian Destroyer and it's missile jammers.
They come in squadrons of six in the next release.
:)
Noice, good to see you doing new stuff ^^. I think the window is stretching to far out, so it kinda looks weird :)