This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS All ships now face forward when told to fire at something (view original)
All ships now face forward when told to fire at something
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Rebel_Yell
Rebel_Yell - - 153 comments

Praise Gun Jesus.

Reply Good karma Bad karma+5 votes
Mighty_Lizard_King
Mighty_Lizard_King - - 160 comments

Yessss!!! Thank goodness someone was able to address it! What was prompting all the ships to broadside? How can this be applied to other projects?

Reply Good karma Bad karma+4 votes
Jeroenimo Author
Jeroenimo - - 6,765 comments

It's basically the game being stupid, it determines what side of the ship produces the most firepower and turns the ship to that side. With turrets, since you have to turn all attachment bones 90 degrees, the game thinks it's the broadside of the ship. You then have to trick the game into thinking that the most powerful side is actually the front, which it is of course, but not according to the rigging of the ships.

Reply Good karma+11 votes
Awesomesauce935
Awesomesauce935 - - 312 comments

how'd you manage to trick the game? love this change btw, i always managed to keep them in line, but now thankfully i won't have to!

Reply Good karma Bad karma+2 votes
Jeroenimo Author
Jeroenimo - - 6,765 comments

I whip em real good until they're good boys ( ͡° ͜ʖ ͡°)

Reply Good karma+17 votes
Reichtangle
Reichtangle - - 551 comments

You told the game that you find it's lack of faith disturbing?

Reply Good karma Bad karma+5 votes
Darth_Raius
Darth_Raius - - 465 comments

Always figured that was why they did that. At least now you got it to finally work properly.

Reply Good karma Bad karma+2 votes
EmperorNiko Creator
EmperorNiko - - 1,732 comments

No longer will I turn away from my enemy! Now i shall unleash my mighty load of plasma while staring my enemy in the eye!

Reply Good karma+6 votes
Wookienator
Wookienator - - 1,023 comments

"load" ( ͡° ͜ʖ ͡°)

Reply Good karma Bad karma+6 votes
Striker311
Striker311 - - 554 comments

Now that is a nice bug fix that has always irritated me to no end.

Reply Good karma Bad karma+7 votes
Guest
Guest - - 690,772 comments

Does it include super sized ships like the bellator since they extra stupid in that regard?

Reply Good karma Bad karma+3 votes
LEOX2K
LEOX2K - - 441 comments

stunning

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,772 comments

Please tell us, why do you think that it was necessary to change the ion canons, lasers? Now they are not so visible, not bright and I think it steals the experience.

Reply Good karma Bad karma-1 votes
Jeroenimo Author
Jeroenimo - - 6,765 comments

Well, you have the scroll wheel. This way people get to have an overview of the battlefield and if you don't like that you can simply zoom in.

Reply Good karma+2 votes
TheVidmaster
TheVidmaster - - 623 comments

I think it was correct, to much stuff in the game was too "in your face". If, if EaW:R giant smoke trails are reduced too, we have a nice and shiny presentation.

Reply Good karma Bad karma+1 vote
Jeroenimo Author
Jeroenimo - - 6,765 comments

That also already happened :)

Reply Good karma+2 votes
getlos
getlos - - 56 comments

Salute +1

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,772 comments

This comment is currently awaiting admin approval, join now to view.

minhgiapss
minhgiapss - - 52 comments

thanks you just make my day!

Reply Good karma Bad karma+2 votes
bunnypod
bunnypod - - 152 comments

So, you ever thinking in the near future to just work on the source code and allow the game to accept more cores, ram and every other resource our computers today can handle? So that we can have smooth 60FPS large battles? Or nah?

Reply Good karma Bad karma+1 vote
Jeroenimo Author
Jeroenimo - - 6,765 comments

Sure, if you find a programmer willing to do that, I'm sure loads of people would appreciate it. Also: Altering source code is actually illegal.

Reply Good karma+1 vote
CarbonPanther
CarbonPanther - - 24 comments

So what exactly do i have to change in the files to make the ships fire forward? i really need to know please

Reply Good karma Bad karma+1 vote
michaelgt
michaelgt - - 19 comments

Always made me wonder why they kept going broadside.

I was like, "Welp. so much for the wedge shape of ISDs."

Although some ships do have advantage of broadside, I think.

Reply Good karma Bad karma+1 vote
ThatOneBullet
ThatOneBullet - - 243 comments

Is this the same as the fake hard points fix we use in AotR?

Reply Good karma Bad karma+1 vote
Jeroenimo Author
Jeroenimo - - 6,765 comments

Yup, you just add weapons that don't fire.

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Can't quite express how glad I am this long-standing issue is fixed. All ships will now attempt to face their target when firing at it.