HEROIC Studios presents an immersive, cinematic, and enjoyable take on the Galactic Civil War. Reimagined galactic campaigns, new units, photo-realistic models and textures, more planets, diverse and higher quality music, overhauled balance and mechanics, and additional lore in ECM keep this classic Star Wars game feeling unique and remarkable in 2024.
This is the Nebulon B (Rebel version).
We didnt want to use the Dice model because it has too many polies.
So we created our own one instead :)
Armarment:
*1 medium Turbolaserturrets
*4 light Turbolaserturrets
*2 Anti-Fighter rapid lasercannons
It also has a Hangar :)
(Modeling in Blender; UV Mapping in Haedus UV Layout and Texturing in Substance Painter and Substance Designer.)
Very very nice Nebulon here. You are modeling in Blender but I assume someone is taking it and using 3DS max to rig it and convert to ALO?
That's probably a safe bet. Export it from Blender as an OBJ or something and import to 3ds Max, rig it, and export as ALO.
Exactly :)
I just like the blender workflow more.
That is a bloody nice model there...At this rate the space combat will be one of the better looking ones (Empire at War wise) I have seen in a while.
Oh hey, someone gave the Nebulon a hangar! The last mod that I saw do that was Thrawn's Revenge.
Every mod I've played usually gave it a hanger
VERY nice nebulon
Very good model but I will destroy this rebellion.
Not if Tarkin gets you first!
holy ****, are you planning a ps4 debut :p?
Very nice! How many fighters will it carry?
Probably 24 if I had to guess. "It was designed to carry twenty-four TIE Series starfighters"
I was thinking about 2 squads as well :) I guess that should be around 24.
In the vanilla game 1 TIE squadron is 7 fighters. If that is bumped up to 12, the garrison numbers for ships become a lot easier to manage. Same goes for the Rebel and Consortium fighters. Bombers should be bumped to at least 6 per squadron in my opinion.
Wow, this is your best texture work so far. Very nice.
Thanks :D
Is the nose really that pointy or is it just the angle?
That must be the angle :)
Impressive. Most Impressive.
Thank you Lord Vader ;)
Im blown away at the level of detail this mod is working with
Man low polycount models which are high quality are the best :D