The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.

Report RSS The Road to Edain 4.4 - Denethor

Rivendell will be the greatest but not the only change in version 4.4. We still constantly work on all facetes of the game to further improve the mod, as Denethor.

Posted by on

The Road to Edain 4.4: Denethor

Greetings, companions of Edain!


Rivendell will be the greatest but not the only change in version 4.4. We still constantly work on all facetes of the game to further improve the mod. On of these novelties we want to show you today:

DENETHOR

Until now, Denethor basically wasn't badly implemented. It suited him well to reside at the balcony of the citadell, conjuring supporting skills. Unfortunately he never worked flawlessly like that. For example there could ever only be one Denethor in the game, even in multiplayer, because we had to implement a limit of only one citadell with Denethor – which affected every player but the alternative would've been that even a single player could recruit more than one Denethor.

These errors never could've been fixed to our satisfaction. For version 4.4 we therefore decided to turn Denetho into a regularly recruitable hero. This came with its own challenges: How would a moving Denethor act on the battlefield? Surely he shouldn't be a regular warrior like Boromir who fights at the frontline. Thus we gave him his very own, novel mechanism.

Denethor now is a ranged hero but he doesn't use any weapons. Instead he uses his authority as steward to summon four men of his life guard to the target area with each of his "attacks". These remain on the field for ten seconds and automatically attack nearby enemies. Thus, Denethor plays differently than any other hero and more feels like a general than a warrior. Only if he's forced into melee combat he draws his own weapon to defend himself in an emergency. Tolkien described him in the books as a man who, even in his advanced age, always carried his weapon.

From a strategic point of view Denethor serves as a counterpart to Beregond, a hero, that players may recruit if they want to play rather agressively than defensifely. He also takes Beregond's old role as Gondor's second ranged hero besides Faramir. Most of his skills temporarily grant strong advantages but often have some disadvantages too.

Skills

  • Stances: Because Denethor doesn't attack directly, stances that raise or lower his damage don't serve any purpose. Instead his stances raise or lower his attack speed by 30%. This enables him to summon new guards more often. Because a higher attack speed also means 50% shorter range, he has to move further to the danger. With 30% lower attack speed he can controll the battle from a 50% higher range instead.
  • Level 1: Seeing Stone: Denethor reveals a big part of the map and levels up by two.
    This skill stays mostly unchanged, Denethor gains "experience" by looking into the Palantir. Because he rarely attacks directly, he can't gain any experience by killing of enemies like other heroes.
  • Level 3: Blinded attack : For 30 seconds allied units in the target area inflict 50% more damage but don't gain any experience in this timespan.
    A simple, agressive skill, although it hinders troops from better preparing for a future battle.
  • Level 5: Abatement of tax: Economy buildings instantly bring in the income of the next three minutes but don't produce anything for the next four minutes.
    This skill of the old Denethor remains, because we always really liked it. It grants an instant advantage but in the long run it doesn't cover the costs. Because of that the Decree should be used with caution.
  • Level 7: Emergency Mobilisation: For 2 minutes, Gondor's baracks train soldiers and pikemen for half their price but the trained units can't purchase any upgrades nor have any abilities
    Also an already familiar skill that supports an agressive but reckless strategy.
  • Level 10: Captain of the Steward (passiv): Denethor now summons twice as much guards to the battlefield. Additionally there's a 33% chance to summon a Captain to the field who grants +15% attack and armor to allied units and remains on the field for 30 seconds.

We implemented the Captain differently than before, because the old Banner-Upgrade often caused errors too. Instead it seemed fitting to us to link him to Denethor's troop-mechanism and to let him support nearby troops like that.


Denethor's Arnor counterpart, the Seer Malbeth, has been changed to the new system too – but with his own set of skills, which are, as is the case with Denethor, partly based on his old skills. But we don't want to spoil anything here - some surprises should still remain for the game ;)

We hope Denethor's new concept awakened your interest and we look forward to your feedback!

Your Edain-Team

Post comment Comments
ApornasPlanet
ApornasPlanet - - 4,118 comments

I absolutey must play this in German, sounds sooo cool

Reply Good karma Bad karma+4 votes
numeronean
numeronean - - 324 comments

I like the new mechanics of Denethor, it is very interesting.

Reply Good karma Bad karma+3 votes
7ty7
7ty7 - - 785 comments

Great ideas and I'm personally fine with this change, but the previous incarnation sitting on the citadel was far more fitting and unique. Nonetheless it's clear why the team decided to change this.

Reply Good karma Bad karma+5 votes
dan54
dan54 - - 12 comments

That's a good thing, he seems more usefull now (espacially with the 50% dmg LC), plus I kinda stopped using denethor,

well done!

Reply Good karma Bad karma+1 vote
gerbenferwerderp
gerbenferwerderp - - 4 comments

I love it, but could it be possible that in on of the chances/when he's 'resting'(not attacking) he puts back his sword

Reply Good karma Bad karma+1 vote
FG15 Author
FG15 - - 3,559 comments

There aren't any animations for that.

Reply Good karma+1 vote
gerbenferwerderp
gerbenferwerderp - - 4 comments

You could make him chance in a stance, and then he just changes to the old model? Just seems fun

Reply Good karma Bad karma+1 vote
kingsjewel
kingsjewel - - 712 comments

It's cool. I don't play with Gondor faction, but I will try this Denethor.

Reply Good karma Bad karma+2 votes
Getfuzzy
Getfuzzy - - 39 comments

Wow! I love the new Denethor. Really love him. I can't say that too many times. Just love him.
Did I say that I love him? ;)

Reply Good karma Bad karma+2 votes
gamer_333
gamer_333 - - 65 comments

Great idea with the ranged hero stuff. I really liked him being in the tower though, it seemed to fit him better.

Reply Good karma Bad karma+1 vote
LjubivojeTomić
LjubivojeTomić - - 173 comments

Make him Ring-Hero like in 3.6 XD ;)

Reply Good karma Bad karma+5 votes
Guest
Guest - - 690,894 comments

I haven't read the books since a while, but didn't he also worn a chainmail under his clothes on top of carrying a sword with him the whole time?

Reply Good karma Bad karma0 votes
Getfuzzy
Getfuzzy - - 39 comments

I remember that too, I think he himself told someone that he worn it becouse he didn't want to become weak.

Reply Good karma Bad karma+1 vote
MrTodd
MrTodd - - 392 comments

Nice Work! But will there be some change for king Aragorn? Will Denethor disappear after Aragorn's coronation? Very interesting abilities as always.

Reply Good karma Bad karma+7 votes
Ellendil
Ellendil - - 23 comments

I really like the new Denethor. (I imagine he is expensive but I can't wait!:)

Reply Good karma Bad karma+1 vote
JjForcebreaker
JjForcebreaker - - 907 comments

Great update, thanks for the info :)

Reply Good karma Bad karma+1 vote
saruman_the_wise
saruman_the_wise - - 1,883 comments

Awesome news how ever in the video denethor did not summon a captain after reaching level 10

Reply Good karma Bad karma+1 vote
physco1
physco1 - - 49 comments

wouldn't it be better at level ten he can summon his sons

Reply Good karma Bad karma+1 vote
FG15 Author
FG15 - - 3,559 comments

Then they could be twice on the battlefield.

Reply Good karma+2 votes
Mealya
Mealya - - 7 comments

Your updates of the mod are awesome, good work :)

But, i'm asking why a so big nerf with the level 10 power?
Before we can have one captain per batallion, now he is only temporary with RNG?
This make me so sad, why not have a simple invocation on level 10? Like 3 permanent independant captains, who can be upgraded?

Reply Good karma Bad karma+1 vote
draco100000
draco100000 - - 238 comments

Well huge buff for gondor, incredibly effective support hero that will be incredibly interesting cause the huge dmg that his summons will be able to do and the amount of buffs to units he will grant, combining him with beregond will be a really solid hero strategy. Just Amazing.

Reply Good karma Bad karma+1 vote
celebrimbor13
celebrimbor13 - - 17 comments

When is rhe release of the update? Soon or not? :) curious**

Reply Good karma Bad karma+1 vote
mat9380
mat9380 - - 103 comments

well.. ther is obut 1 or 3 wik. the publish be fore the reales

Reply Good karma Bad karma+1 vote
mat9380
mat9380 - - 103 comments

i cant . .wait... but i hope the have new.. ideas... cose what is next? (exp Goblins )

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,894 comments

Bonjour j’espère que quelqu’un va pouvoir m’éclaircir sur un problème que j'ai quand je joue avec un ami avec hamachi sur certaine partie souvent les grande forteresse ont reçois un message en haut de l'écran défaite dans 7minutes l'énnemie a conqui la plupart des poste hors j'ai le mode escarmouche normal d'activé et quand je joue en solo je n'est pas se problème ?

Reply Good karma Bad karma+1 vote
kypretos
kypretos - - 1 comments

Bonjour j’espère que quelqu’un va pouvoir m’éclaircir sur un problème que j'ai quand je joue avec un ami avec hamachi sur certaine partie souvent les grande forteresse ont reçois un message en haut de l'écran défaite dans 7minutes l'énnemie a conqui la plupart des poste hors j'ai le mode escarmouche normal d'activé et quand je joue en solo je n'est pas se problème ?

Reply Good karma Bad karma+1 vote
Canmancan115
Canmancan115 - - 2 comments

Won't lie, I'm kinda gonna miss Denethor sitting in the tower watching over my city lol, it was a cool change, but i like what you guys are doing, it looks great.

I know you have addressed this before, but after you finish these next two factions and what not, I'm really hoping you guys change your mind on the Easterlings. I know a lot of us, at least me and my friends would love to see them as a major faction. Maybe you could just make a Men of the East faction and have it be like the Dwarves where you can choose Harad, Rhun, or Dunlan. Either way its your mod and just thought I'd throw that thought out there lol. Love your work and keep it up!

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,894 comments

This comment is currently awaiting admin approval, join now to view.

celebrimbor13
celebrimbor13 - - 17 comments

Do you have a specific date for the release? :)

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,894 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,894 comments

Tauriel needs to be a permenant hero from the mirkwood outpost.

Reply Good karma Bad karma0 votes
officialNecro Creator
officialNecro - - 1,383 comments

Quote FG15:
"No, as a permanent hero, Tauriel would be useless. Therefore, it would only make her fans unhappy."
"That's the difference between just one fun map and a real hero. In the faction their is no real role for her. And we won't kick any other hero out. Therefor, there wouldn't be anything she would be good at, and so for everything she would be in the best case the second choice, which makes her frustrating."

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: