ESF is a fast paced, 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

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Frieza I Renders
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OTPIdARP Aug 23 2010 says:


+2 votes     reply to comment
st.ern Aug 23 2010 says:

looks very nice, but maybe pop out his chest at least a little bit?

+4 votes     reply to comment
Yronno Aug 23 2010 says:

I'm loving that texture work on the arms and legs. Keep it up!

+1 vote     reply to comment
DrunkenAnimes Aug 23 2010 says:

Amazing details guys!

+1 vote     reply to comment
najeebshah Aug 24 2010 says:

yes his cheast is too flat , pop it out a bit i mean give it more detial model wise textures arent covering it up

+1 vote     reply to comment
acira Aug 24 2010 says:

wicked :) looks realy great !

+1 vote     reply to comment
OrionT Aug 25 2010 says:

Same angle. Chest is fine.

+1 vote     reply to comment
najeebshah Aug 26 2010 says:

i well , in the anime its not as flat looking i ment , covering the aurmour 3d details with textures is a bit to off

+1 vote     reply to comment
Grega Creator
Grega Aug 26 2010 replied:

Saves the polygons for other more animatable stuff though.

+2 votes   reply to comment
najeebshah Aug 30 2010 says:

true but a game like esf whichb preety much owns certian official dbz games have to get some quality in models :P but true its better for low end pc"s

+1 vote     reply to comment
OrionT Sep 5 2010 replied:

I'd love to see references of what you mean. Frieza's chest in form one was never too bulky. Not until he transforms.

+2 votes     reply to comment
najeebshah Sep 7 2010 says:

besides that , the aurmour details are also covered up in textures , his chest is not COMPLEATELY flat either , a litle pop will do no harm , cuz it looks compleately flat!

see this its not compleately flat as u are saying

+1 vote     reply to comment
GodGundam Sep 10 2010 says:

its actually not flat at all, i modeled the details of the armor out. but with it being only around 4500 polygons, there is only so much rounding i can do. also, the shoulders in that image are rotated slightly upward and back. With the way its weighted it pulls part of the lower stomach/abs with it upward, so it looks flatter than it really is.

+1 vote     reply to comment
najeebshah Sep 12 2010 says:

DAM!!! CANT BEALIVE I ACTUALLY GOT A CHANCE TO TALK TO U GONGUNDAM! ur my hero in esf history and modeling!!! after many years i got a chance to talk to you , i feal great.been playing it from the first alpha and still got al the copies of esf , lol i remember the retextures rocket used for energy beam in the first alpha release lol old times

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Renders of the Frieza Form I model for ESF:Final

Aug 23rd, 2010
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