Dystopia is a is a total conversion of the Source Engine that places players into tense combat situations in a high-tech world spanned by computer networks. As Punks or Corporate Mercenaries, players will fight through the physical world to gain access, via Jack-in Points, to cyberspace. Cyberspace is a three dimensonal representation of the world's network. In cyberspace, players must fight off enemy hackers and launch programs to gain control of critical systems and to affect the physical world. Gameplay progresses through inter-linked physical and cyberspace objectives, and players must work together to achieve victory for their team. Players will be immersed in action-packed battles, whether as a heavily augmented combat mercenary armed to the teeth with the latest in firepower and cybernetic implants, or as a twitch-reflex cyberdecker racing to infiltrate a cyberspace node.

Report article RSS Feed Dystopia Version 1 Features (Full)

Dystopia Version 1 is nearing completion. The team is putting the finishing touches on our full release, Version 1 will include a large number of improvements and additions from the Demo release. The best way to get a complete wrap up of what to expect from V1 is to listen to the interview which Lez

Posted by BigBird on Jan 17th, 2007

Dystopia Version 1 is nearing completion. The team is putting the finishing touches on our full release, Version 1 will include a large number of improvements and additions from the Demo release. The best way to get a complete wrap up of what to expect from V1 is to listen to the interview which Lez from the Dystopia Mainframe conducted with Teddy, Team Dystopia's lead coder. You can grab it as either a 30meg ogg file or a 95meg mp3 file.

Here's a brief list of some of the highlight features you'll see in Dystopia Version 1:

7 levels featuring the assault game play sampled in the demo:

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4 levels designed for the new game mode; Phistball:

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12 primary weapons, 4 available for each class:

Weapons Render

Heavy:
- Minigun
- Rocket Launcher
- Ion Cannon
- Basilisk

Medium:
- Assault Rifle
- Grenade Launcher
- MK808 Rifle
- Tesla Gun

Light:
- Boltgun
- Shotgun
- Laser Rifle
- Dual Smartlock Pistols

Many improvements from Demo release, including:

- Improved cyberspace gameplay
- 3 new weapons
- 4 new implants; wired reflexes, cold suit, advanced cyberdeck, IFF info
- New Punk Heavy model
- Remodelled grenade launcher and ion cannon
- Reworked animations for many weapons
- Revamped HUD
- New radar system, including zoomable overview map
- In game global stats, rankings and awards
- Support for HDR lighting
- DirectX 8 Bloom Support for meatspace and cyberspace
- DirectX 8 support for EMP Grenades
- New stealth effect
- New EMP grenade effect
- New thermal vision effect
- Enhancements to the 3 demo levels, addressing issues

Post comment Comments
drunkill
drunkill Jan 17 2007, 8:00am says:

Cool, can't wait.

Will there be any other versions after version 1? More official maps (maybe some fan ones if they are good) sounds and bug fixes?

+1 vote     reply to comment
Remonttimies
Remonttimies Jan 17 2007, 8:13am says:

This sounds ├╝ber-cool. I really want to test those new weapons and implants and see those new effects and maps!! I really love dystopia and been waiting for this. :)

+1 vote     reply to comment
Zirty
Zirty Jan 17 2007, 10:35am says:

Only 3 new maps ? Considering we are tired of all the other , this is'nt enought.
Anyway this still a great job , I can't wait to see how this V1 feels. If the 3 new maps are at least as good as dys_vaccine , it will be very interesting.

+1 vote     reply to comment
Ridicule
Ridicule Jan 18 2007, 3:37am says:

Sweet, first PVK2 and now this, kickass I say!

+1 vote     reply to comment
Protoster
Protoster Jan 18 2007, 3:45pm says:

OMG cant wait!
Dystopia is by far the best mod for HL2 out right now, go ahead and try to say no!

+1 vote     reply to comment
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Icon
Half-Life 2 Icon
Platform
Windows
Developer
Puny Human
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Official Page
Dystopia-game.com
Release Date
Released Sep 9, 2005
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