Dystopia is a is a total conversion of the Source Engine that places players into tense combat situations in a high-tech world spanned by computer networks. As Punks or Corporate Mercenaries, players will fight through the physical world to gain access, via Jack-in Points, to cyberspace. Cyberspace is a three dimensonal representation of the world's network. In cyberspace, players must fight off enemy hackers and launch programs to gain control of critical systems and to affect the physical world. Gameplay progresses through inter-linked physical and cyberspace objectives, and players must work together to achieve victory for their team. Players will be immersed in action-packed battles, whether as a heavily augmented combat mercenary armed to the teeth with the latest in firepower and cybernetic implants, or as a twitch-reflex cyberdecker racing to infiltrate a cyberspace node.

Post news Report content RSS feed Dystopia: November Update - Dystopia gets Steam'd!

Dystopia's November update announcing the use of Steamworks with Dystopia for the next release, 1.2. Also the formal announcement of the new statistics system, an accompanying video that shows the inner workings of it, and a taste of a few of the achievements shown from the video.

Posted by urinal-cake on Nov 27th, 2008

It was the sensation that pulled me in, that sensation which bore deep into our consciousness and took refuge within our minds. The sensation brokered a deal with our imaginations to understand a vastly dissimilar world from our own. It was a world that was contrary from the comfort of our chairs and our conditioned air, with ions glazing our faces with a coat of lethargy. Sent away from this comfort, we engaged in the usage of skill and tactics to combat our attacker. Skirmish after skirmish, it had sucked us in.

This sensation pulled me in, I felt the atmosphere of the world around me and the camaraderie of my team. We fought countless hours to see our goal's end, and always repeating the fight until it brooded our own stories and memories.

It's been too long since we have spoke, you and I -- or at least that eerie silence between us has made it seem that way. I looked to you for the depth of my experience, and the longevity of my enjoyment. They lust for you and there is no denying that they want you back.

You're the chilling sensation that made me sense the inside of Corporate Battle Armor as my own, which made me grip tight against the stock of the cold hardened steel separating me from death. I have been waiting until you can bring that back to me again. And now, my wait has finally come to an end.

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Since being given the opportunity to utilize the SteamWorks utility, we have made it very clear to ourselves that we would keep it a secret, even to our best of friends, play testers and supporters, until we knew for a fact that we could harness this powerful application.

I have the pleasure of announcing that our next version, 1.2, complete with new maps, many new changes and fixes, will be available direct to download from Steam, utilizing the SteamWorks framework! I have said it numerous times in the past, but I will re-iterate. It does not matter the quality of the modification or game brought to SteamWorks, as it does that the modding community has been given this great opportunity to use such a distinguished application. We are very proud to be alongside some of the greatest modifications the Source community has to offer like Eternal Silence, Insurgency, D.I.P.R.I.P., Pirates, Vikings & Knights II, and more!

Along with this announcement, we'd like to formally announce the long-awaited and much anticipated Dystopia Statistics & Information System 2.0. We call it 2.0, because it is a complete rewrite, from the network protocol to the master server to the database to the web frontend. The whole thing is new and incorporates much of what we have learned from the original system. We've also implemented rolling stats, as was discussed heavily on the suggestions forums. It is flawlessly integrated into our next version to deliver a fast and easy to interpret informational view of all of Dystopia's players, matches, servers and more.

I am going to take advantage of our newly updated media section, by showing a video of the stats system in action. The media section now not only has many screenshots and past development activity for Dystopia, but now contains video trailers and interviews, magazine articles and press images, but also a mix of new and previous music for Dystopia by our very own bioxeed! You can check out some of the new tracks for Dystopia 1.2, such as Conflict Aria and Placid Reprisal in the music section!

And now, for a video run down of the new stats system:

As mentioned in the video, here are just a few of the achievements we plan to bring to the Dystopia community in 1.2. 52 planned achievements affected by things like damage, kills, energy and usage. We have also planned an additional number of achievements that are unique to Dystopia, that we will talk about in the future.

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Critical Mass - Kill 5 enemies with EMP Grenades
Pineapple Punch - Kill 10 enemies with Frag Grenades
One Fist, Two Fist, Red Fist, Blue Fist - Kill 25 enemies with the Fatman Fist
Street Samurai - Kill 40 enemies with the Medium Katana
Thinktank - Deal 3,000 damage with the Cortex Bomb
Vapourware - Deal 33,000 damage with the Ion Canon

Also, please take the time to welcome three new members to the Dystopia team, rabidpenguin a modeller and animator, Sverek, an Audio Effects developer and The-Donkey-Headed-Adversary, a tryout 2D Interface artist. We look forward to their contributions to the success of Dystopia!

Post comment Comments
INtense! Staff
INtense! Nov 27 2008 says:

congratulations - it was simply a matter of time before one of the first (and best) HL2 mods made its way onto Steam.

+2 votes   reply to comment
salem5 Nov 29 2008 replied:

yepp, was kind of obvious ;)
just like PVKII

+1 vote     reply to comment
OkeiDo Nov 27 2008 says:

Congrats to being featured on Steam, I've heard a lot people saying they were hoping that Dystopia would be picked in the next wave. So how many new mods are confirmed now? PVK2, Eternal Silence and Dystopia is it? I wonder if they will be released together and I wonder when.

Does anyone have this information :)?

+3 votes     reply to comment
DJ-Ready Nov 27 2008 says:

I'm not all that much of a Dys fan but congratulations guys :D
Mods getting more and more popular and/or available to a broader audience is always a good thing :)

+1 vote     reply to comment
stevealmighty Nov 27 2008 says:

well done
you and pvk 2 were more worthy than the original mods in my opinion for this
you have made a great mod and its good it has been recognised by valve

+1 vote     reply to comment
Tolkienfanatic Nov 27 2008 says:

Awesome achievement names guys, and congrats!

+1 vote     reply to comment
z33ky Nov 27 2008 says:

About time ;)

+1 vote     reply to comment
Zunami Nov 27 2008 says:

Fantastic! That will bring more players to Dystopia. :)

+1 vote     reply to comment
NullSoldier Nov 27 2008 says:

It took long enough! I can't wait to see everyone whos going to be playing it. Those achievement icons are badass.

+2 votes     reply to comment
stickfigureman3 Nov 27 2008 says:


+1 vote     reply to comment
Hanzie Nov 27 2008 says:

congrats !

+1 vote     reply to comment
Bender411 Nov 27 2008 says:

1 word-AWESOME!

+1 vote     reply to comment
awesomepossum Nov 27 2008 says:

Awesome news, Congratulations!

+1 vote     reply to comment
cachiporrin Nov 27 2008 says:

when will it be released?

+1 vote     reply to comment
paranoidandroid42 Nov 27 2008 says:

When it's done ;)

+1 vote     reply to comment
viper276 Nov 27 2008 says:

its on steam

+1 vote     reply to comment
Mastix Nov 27 2008 says:

This was just a matter of time.
The new stats system looks to good to be true, better than all mods (and maybe also from all the games?).

+1 vote     reply to comment
formerlyknownasMrCP Nov 27 2008 says:

I'm definitely gonna play this once HL2 finishes downloading over steam on my system.

+1 vote     reply to comment
TKAzA Staff
TKAzA Nov 27 2008 says:

love the achievement icons! top work

+1 vote   reply to comment
AnonymousX Nov 27 2008 says:

This is what I've been waiting to hear.

It's the best mod I've played!

+1 vote     reply to comment
coolkid87 Nov 28 2008 says:

good job cant wait for server overload

+1 vote     reply to comment
RogerRamjet Nov 28 2008 says:

Well done guys on the Steam release.. well deserved for all of hard work and great mod... cudos...

+1 vote     reply to comment
SilenceDeveloper Nov 28 2008 says:

I never really understanded this game.. xD

+2 votes     reply to comment
Bird_of_Prey Nov 29 2008 says:

Alright! Definitely worthy to join the ranks of Steamworks. Love all the detailed stats too! Here's to 1.2!

+1 vote     reply to comment
cachiporrin Nov 29 2008 says:

is it already released on steam?

+1 vote     reply to comment
Lez Nov 29 2008 says:

No valve are yet to release the next set of mod's on steam.

+1 vote     reply to comment
paranoidandroid42 Nov 29 2008 says:

"cachiporrin Nov 27 2008, 1:52pm says:

when will it be released?

paranoidandroid42 Nov 27 2008, 2:09pm says:

When it's done ;)"

So uh, no :P

+1 vote     reply to comment
sauerfreak Nov 30 2008 says:

I've been waiting a while now for Dys' to get Steam'd, glad it finally happened! ; )

+1 vote     reply to comment
medve Dec 13 2008 says:

yaaay. i would like to see some more sourcemods on steam. like hl2ctf and pirates and vikings, zombie master, source forts...etc.

+1 vote     reply to comment
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