Dynamic Campaign Generator (DCG) is a mod for the game "Men of War" and some of its successors that randomly generates skirmish missions and lets you keep your surviving forces from one battle to another. Some people find this mod tricky to install the first time - please read the readme.txt carefully and ask for help (if you need it) on our forums here on this site, or at the game developer's site.

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Jagdpanther and new operations glitch'sand squad disbanding fix (Games : Men of War : Mods : Dynamic Campaign Generator (DCG) : Forum : Bugs, problems, troubleshooting : Jagdpanther and new operations glitch'sand squad disbanding fix) Locked
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Jan 26 2011 Anchor

Glitch's
1. Jagdpanther's mg wont fire which is annoying
2. I finish a operation start new one and buy some new troops i finish operation and the troops disappear then i buy more and they wont disappear but yea remember not to buy new units when you finish an operation but them after 1 mission

Temporary Squad disbanding fix

Goto options and then game and look for alternative selection mode uncheck that and squads are harder to get disbanded why

clicking on a unit wont take him out from his squad

Note's about alternative selection mode being unchecked
1. Selecting 2 units from 1 squad selects the entire squad unfortunately
2. A unit from a squad if ordered to enter a vehicle and enters after the game the squad is disbanded

And noticed my misspelling for the title dunno how to edit and fix it

Edited by: Medhood1000

Jan 26 2011 Anchor

1) Will check this.

2) Never noticed anything similar myself - are you using all packs and Ty´s Realism Mod, or some other setup?

~Zeke.

Jan 26 2011 Anchor

for number to yes and yes i m meant finish a operation and then finish a mission in next operation was in a hurry and made mistake

btw give the medic morphine or something and have him be able revive adleast 2 soldiers in a game and maybe if u make him female and allow her to give mouth to mouth any soldier will get back up and gadly fight for the medic i mean u again

hey zeke_wolff you seem to know everything so i wanna ask whats the difference between the german king tigers henschel and porsche turret

a href="https://www.moddb.com/members/medhood/images/dcg-bug" title="DCG bug - Mod DB" target="_blank">DCG bug

really need help with one above wont let me continue

Edited by: Medhood1000

Feb 8 2011 Anchor

I guess ill answer this. The Porsche turret was lighter and less likely to be penetrated by an enemy tank round. Also The turret was able to Rotate faster due to upgraded electronics featured inside of the turret. Thats Mainly it.

Feb 8 2011 Anchor

Meedhod, can´t see what the error says, sorry.

The Henschell turret had better armor protection that the Porsche turret, which was designed for the Porsche designed King Tiger II, which never was produced. However, Mr. Porsche were so certain that Hitler would choose his design over Henschell´s, that his company started to produce turrets before they got the contract. When Henschell won the contract, Porsche had already produced fifty turrets, and these fifty turrets were used on the first fifty produced King Tigers.

Basically the Henschell turret had a less wide turret front (harder to hit), thicker armor, and could store more ammunition inside. The Porsche design also had a fatal shot trap at the front; rounds that did not penetrate the turret front, could actually be deflected downwards into the hull roof and explode inside the hull. That´s why the Henschell turret were used as the main production version.

~Zeke.

Feb 20 2011 Anchor

for the error goto my account and look at images and it will show it bigger and youll understand

Feb 20 2011 Anchor

Ty has described a fix to this error at Digitalmindsoft.eu

Hope this will help you.

~Zeke.

Mar 7 2011 Anchor

Medhood, for "glitch #2", it sounds like this was not a glitch, but you had an infiltration mission as the 1st mission of the next operation. Any vehicles are excluded in an infiltration mission. Does that sound like what happened?

Mar 7 2011 Anchor

i only did infiltrations twice in all my play time and infantry disappear as-well so yeah i did and i did not do after operation

Mar 8 2011 Anchor

Hmm, I did a test last night and had no problems buying and keeping new units right after the operation changes. If it happens again, can you post your mods\campaign\log.txt file here (be sure to do it right away, because the log.txt file gets erased each time you start DCG again).

Mar 9 2011 Anchor

oh it skips the battle to btw so i automatically win happen to me with a blitz ambulance and i lost it but won
luckily ive been able to get the ISSAH Extremely rare squad one with a mg other with mg and 2 atr XD and it didn't happen but what happen to the panzershreck (bazooka) teams cant seem to find them and the maps there's some glitches i found with them sometimes i get the mini-map from previous maps and other times the map combine lets say

found a glitch with 2.5 i dunno if it only for me or for everyone but when i install mod i can play it but say i turn the computer off and play the next day the campaign exe doesnt work

32
3/9/2011 9:31:52 PM: Adding player entity to mission: single/ger/heerschutze40_3-l1 hex: 0x8040 MID: 33
3/9/2011 9:31:52 PM: Adding player entity to mission: single/ger/heerschutze40_4-l1 hex: 0x8042 MID: 34
3/9/2011 9:31:52 PM: Adding player squad to mission: name: squad0 id: 0 actors: 1 2 3 17 14 16 13 4 commander: 2
3/9/2011 9:31:52 PM: Adding player squad to mission: name: squad1 id: 1 actors: 8 11 10 5 7 6 9 12 commander: 8
3/9/2011 9:31:52 PM: Adding player squad to mission: name: squad2 id: 2 actors: 18 19 20 21 22 23 24 25 commander: 18
3/9/2011 9:31:52 PM: Adding player squad to mission: name: crew9 id: 9 actors: 29 15 32 33 34 commander: 29
3/9/2011 9:31:52 PM: New mission generated.
3/9/2011 9:31:59 PM: Campaign saved on exit.
3/10/2011 1:33:46 PM: Starting DCG version 2.5
3/10/2011 1:33:46 PM: Loading xml data
3/10/2011 1:37:40 PM: Starting DCG version 2.5
3/10/2011 1:37:40 PM: Loading xml data
3/10/2011 1:41:31 PM: Starting DCG version 2.5
3/10/2011 1:41:31 PM: Loading xml data
3/10/2011 1:44:33 PM: Starting DCG version 2.5
3/10/2011 1:44:33 PM: Loading xml data
3/10/2011 1:44:48 PM: Starting DCG version 2.5
3/10/2011 1:44:48 PM: Loading xml data
3/10/2011 1:45:37 PM: Starting DCG version 2.5
3/10/2011 1:45:37 PM: Loading xml data
3/10/2011 2:03:52 PM: Starting DCG version 2.5
3/10/2011 2:03:52 PM: Loading xml data

good thing you told me about log beuase the campaign exe kept crashing after i exit once some to do with the xml data i was using maps enhanced thinking it was the problem i changed to normal maps

i use vista and never had a problem like this with 2.4

Edited by: Medhood1000

Mar 10 2011 Anchor

Do you have it installed in C:\Program Files\ ?

Some of the things you said remind me of issues I saw in Vista (presumably Win 7, too) when you run out of C:\Program Files\ without running as administrator or when Windows tries to move it to the VirtualStore.

Mar 11 2011 Anchor

it doesnt happen anymore i used to press the red x button on top right but i now press quit button and if u want u can have my log file cause that glitch i told u about were units disappear happened to me

Mar 13 2011 Anchor

Hmm, I will check into whether using the "red X button" is an issue. I never click that myself...

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