Recreation gamplay of Dune 2000 with some limitions of new engine, and maybe some aditions.

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Report RSS Minotaur in action
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FortressMaximus
FortressMaximus - - 1,664 comments

Is it THAT devastating? O__O

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Oaks
Oaks - - 2,242 comments

What kind of crazy blast radius is that?
Why he died after four shots from medium tanks?
Minotaur is T3, something as equal of Juggernaut, shooting four rockets?
The blast could be more like Fissure tank from TFM.
I havent considered Minotaur to be siege platform, rather as twin-cannon GDI Titan equal.
Minotaurs attack reminds me of Howitzer mortars of Kirov airship of Soviet faction from CNC FALLOUT mod.
But that attack animation it really is RAM consuming, slowing down the game just as superweapons for example, outside of game engine capabilities. As you said, vision blocking and badly influencing the performance.
Heh, it really looks like he can destroy refinery in one strike.. xD

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MrTimm
MrTimm - - 4,994 comments

Why he died after four shots from medium tanks?

to show the animation.

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Oaks
Oaks - - 2,242 comments

Death animation of Minotaur is indeed good.
Is he T3 and can be restored by engineer as Juggernaut,etc. ?

But health/armor worth of four shots is indeed bad, for gameplay balance. He just came out of factory with 100% of its health right?
Thats why I always set health bars on.

But I asked you on much more and more important questions.
Could you be more descriptive about Minotaur?

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SliderFF Author
SliderFF - - 896 comments

it's just alternative d2000 artillery
tank damage has not yet been adjusted

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kealoz
kealoz - - 136 comments

Blast radius is just a bit too large.

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SliderFF Author
SliderFF - - 896 comments

description! no one read?

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SeriousToni
SeriousToni - - 626 comments

no, sorry :D

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Description

artillery effects would be changed, because of blocking vision and performance lacks