Contains 40 new levels, The 4 Lost Episodes of Duke Nukem, way back when he was still working for the CIA (see Duke Nukem I). Apparently, before the fight with Dr. Proton, he had fought off an alien invasion of Earth (though more in secrecy), the selfsame ones that tried again later during Duke Nukem 3D.

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lstdke20.zip
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Full Version
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TheUnbeholden
Date
May 28th, 2012
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Description

Contains 40 new levels, The 4 Lost Episodes of Duke Nukem, way back when he was still working for the CIA (see Duke Nukem I). Apparently, before the fight with Dr. Proton, he had fought off an alien invasion of Earth (though more in secrecy), the selfsame ones that tried again later during Duke Nukem 3D.


===========================================================================
Title                   :The Lost Duke Episodes 2.0
File Name               :lstdke20.zip   
Author                  :Mark Hadley
Email address           :hadleyrf@tir.com
Misc. Author Info       :I study music composition and computer science,
                        and created these episodes as a project.  It was
                        completed partially during the month of January,
                        1997, then finished later during the summer of the
                        same year.  I also composed the music for the
                        episodes myself.
              
Description             :The 4 Lost Episodes of Duke Nukem, way back when he
                        was still working for the CIA (see Duke Nukem I).
                        Apparently, before the fight with Dr. Proton, he
                        had fought off an alien invasion of Earth (though
                        more in secrecy), the selfsame ones that tried again
                        later during Duke Nukem 3D.

                        The episodes are:

                        Episode 1 -- Mountain Fortress
                        Episode 2 -- Island of Terror
                        Episode 3 -- Orbital Onslaught
                        Episode 4 -- Paradox

                        Each one begins with a visit to Duke's Headquarters,
                        buried deep underground (well, episode 2 visits the
                        headquarters on the second level) where the mission
                        is given to Duke in the War Room, and he is given
                        the combination for the shuttle.

                        Episodes 3 introduces a few new enemy types:

                           Shrink Trooper - Much like the Lizard Captains,
                                except they shoot shrinkers.  Sometimes they
                                drop shrinker ammo when killed.  They wear
                                grey suits.
                           Laser Guard - Like the lizards with the chainguns,
                                except with red skin, and they fire rapid-
                                fire lasers instead of bullets.  Very
                                dangerous at close range.
                           Bio-Warrior - Bright glowing green lizard warriors
                                that emit a humming sound.  Their gun shoots
                                acid.  Be careful, their lifeforce also
                                generates a field of radiation around them
                                that will hurt you if you get too close.
                           Pig Captain - These green-suited pigcops fire
                                RPGs.  When killed, they will sometimes
                                drop their armor or some ammo for the
                                Devistator.
                           Shotgun Turret - These blue gun turrets fire dual
                                shotgun blasts.  Very deadly.

                        In addition, there's a new weapon canister (it looks
                        like a dark-blue-rimmed rubbermaid can).  When shot,
                        they will usually explode (with a wide radius) or
                        they will drop a random weapon.  Sometimes they will
                        drop an atomic health instead.

                        Episode 4 also introduces a few new types:

                           Freeze Guard -- Lizard warriors with blue skin.
                                Watch out for their freeze blasts.
                           Bio-Warrior Mark II -- New and improved, these
                                fearsome creatures, made from alien drones,
                                are fast, strong, and radioactive.  Unlike
                                the Bio-Warrior Mark I, these do not lose
                                their radiation when they die, so their
                                bodies are still radioactive.
                           Termination Trooper -- These fearsome little
                                troopers, distinguished by their red skin and
                                grey outfit, are tougher than other troopers
                                and are armed with mortar guns and the site-
                                to-site teleporters.
                           Alien Guardian -- A non-acquatic mutation of
                                an Alien queen which has red skin, with its
                                electricity adapted to be able to travel
                                through air instead of water.  It also has
                                mutated so that it lays Mark II Bio-Warriors
                                instead of regular alien drones.

                        Some of the earlier levels are slow-paced, but that's
                        to enforce the secret-agent-ish theme (i.e. sneaking
                        about rather than charging around blasting all in
                        sight).  Make no mistake, though, there's plenty
                        of charging around blasting all in sight.

                        Each level is Dukematch compatable, but be warned
                        that the levels "Security Tunnels" and "Terminus"
                        are very poor Dukematch levels, and should probably
                        be avoided.  Do make sure to check out "Ballpark,"
                        a Dukematch-only level in Episode 1.

                        TO INSTALL, simply unzip the contents of lstdke20.zip
                        to your Duke Nukem 3D directory.  To play, just run
                        lostduke.bat.  Your .CON files will not be written
                        over or renamed by the new ones; lostduke.bat will
                        just look to ldgame.con and lduser.con automatically.
                        Your old demos will be overwritten by the new demos,
                        however, so you may want to make backup copies of
                        them.

                        You may use the .CON files to generate your own maps
                        using the new creature types I created.  I do NOT,
                        repeat, do NOT give permission to use ANY other files
                        included in the Lost Duke Episodes' group file for
                        other purposes.  This especially goes for the MIDI
                        files; they are copyrighted and I give no permission
                        for their use or alteration elsewhere.

Additional Credits to:  3DRealms, for the original Duke Nukem 3D
                        Joe and Chuck, owners of the Gamers Inn
                        Westwood Studios' "Command and Conquer"
                        Disney's "Tron"
                        The fourth dimension
                        Passport's Jammer Songmaker, for the casino music
                        Russell F. Hadley, for supplying some ideas
           
===========================================================================
*     PLAY INFO     *

Episode and level       :** ALL **
Single Player           :YES!
Cooperative Play        :yes
Dukematch               :yes (avoid the levels mentioned above)
Difficulty settings     :not implemented (but try Damn I'm Good anyway, for
                                respawning; it IS a lot tougher)                         
New Sounds              :no
New Graphics            :no
New Music               :YES! (wrote it myself)
New Programing          :Yes (9 new enemies, new weapons canister)
Demos Replaced          :All 3
===========================================================================
*     CONSTRUCTION     *

Base                    :New levels from scratch
Editors Used            :BUILD.EXE
Known Bugs              :None that I know of
             
===========================================================================

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Duke Lost Episodes
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Platform
Windows
Developed By
TheUnbeholden
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Release Date
Released Oct 5, 2004
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MD5 Hash
1dcf9e162aefc3156527d629cc18107d
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