May 24, 2177 A.D.
You are on a transport vessel heading towards Mars. You have been in the Marines for 15 years, and served the planet loyally. You were just promoted and your first mission was a distress call from Mars. Every one of your friends has gone to Mars, and said the distress calls were basically routine. By that, you thought there was nothing to worry about.
The ship entered the atmosphere and then landed at one of the ports. A sandstorm was just picking up, so you were losing visibility as you walked into the giant facility. Inside was like any building on Earth. You dropped your luggage off and followed your group. They all went into the General's office, the man who was controlling the military activity on Mars.
He gave you the low-down of what they needed to do. An accident had happened in one of the lower engineering platforms. It wasn't anything serious, but it was causing repercussions that cut half of the building's output. You had to go to a remote part of the facility and help some scientists get back on track. It was a child's job. This kind of order didn't seem like a serious job of a higher class marine, but not to get into trouble you followed the orders.
When you arrived in the lower shafts, you heard a noise. It sounded like the building collapsing, but you decided to ignore it. Then you came to the lab where a mess of scientists were supposed to be. No one around. It seemed kind of strange that there were no scientists anywhere. You looked around to see if they had just left, everything was still running, like they had left a matter of minutes ago.
You glanced at a couple papers that they were working on, it said "Bio-Force Gun Project." There were a few pictures of the weapon. It was supposed to be their greatest work ever. You thought to yourself, "that's a nice gun, wouldn't mind having one of those."
As you set the papers back on the desk someone jumped you and began to scratch and pull at you. You flipped him over your back and pointed your shotgun at him. It was one of your squad, he looked as though his face was burned and he was foaming blood and saliva at the mouth. You shot him because it didn't look like he was himself. You looked up and there was blood everywhere. It was shocking as hell, you ran to the next room to find a mutant-looking creature there.
Something happened, but you do not know what. You tried to call for a reply on the radio, but no one answered back. Static filled the speaker, no voices. Then a loud shriek cried out from the next room. Your shotgun was out of ammo, so you left it behind and pulled out a sidearm. There was something definitely going on, and it wasn't good. This had to be stopped before it got worse.
I finished the project, and I hope that you appreciate the engine features and work into the mod. I continuous state the maps are nowhere near challenging or tricky. Lots of bad guys, especially in Episode 1. 2-4 are much easier. I hope to receive criticism on the game, so I can learn from it and improve. Since I have been working hard at better game design, I want to use this as an advantage and provide amazing mods from Wolf3D.
Please enjoy this game because I know a lot haven't been able to in the DOS version.
I completed my tests of all the maps. Fixed a lot of bugs. What's next? Christmas day.
Episode 3 is tested and seems all good. Time is getting sparse with finals nearing. I hope to still try to finish the final episode before then.
Good news. With a difficultly to find free time. I still managed to get through half of the maps. Episodes 3 and 4 remain.
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At long last I finally get it out there, not really a big deal, i just kinda had it thrown on the back of my hard drive on my computer. I don't want it...
This is the 640k version of the the game. Version 1.02 Released March 18th, 2007. (Previous version didn't work, corrupt or not found).
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