Doom Fortress is a Doom mod that attempts to replicate the Team Fortress gameplay on the Skulltag engine. It implements all of TF's character classes and most of their abilities while still staying true to the Doom look-and-feel. Requires the Skulltag source port.

Post news Report RSS Version 0.13 alpha

Version 0.13 is now available for download at the Skulltag forums! Go grab it! =)

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Version 0.13 alpha released.

New in this version:
- Added a disguise kit for the Spy;
- The Medic's Medigun now fires team-colored projectiles;
- Added a Nailgun to the Medic's arsenal;
- Added a laser dot in order to aid the Sniper's aim;
- Fire damage now causes afterburn;
- Corrected a bug on the Scout's sawed off shotgun's secondary that made it spend only 1 ammo;
- Due to extreme lag issues, now the Scout has a high jump instead of the double jump;
- Nerfed the basic shotgun;
- Increase the range of the Spy's backstab: now it has the same range of a punch;
- Associated the bots with TF classes.

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