Doom Fortress is a Doom mod that attempts to replicate the Team Fortress gameplay on the Skulltag engine. It implements all of TF's character classes and most of their abilities while still staying true to the Doom look-and-feel. Requires the Skulltag source port.

Description

Doom Fortress alpha version r110: Fixed wrench ammo bug and added the new Medic sprites.

Preview
Doom Fortress - alpha r110
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RangerC
RangerC - - 1,484 comments

nice dude, i love new releases.
looking forward for the beta.

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CrafterMC
CrafterMC - - 1 comments

awesome dude !!!

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Guest
Guest - - 690,753 comments

Nice

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Dragonhearted18
Dragonhearted18 - - 34 comments

Will this work in gzdoom?

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emeraldminer299
emeraldminer299 - - 23 comments

No, it's for the now discontinued skulltag engine.

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JustAGhost1
JustAGhost1 - - 1 comments

You can still use it on Zandronum if you have skulltag_actors.pk3 loaded.

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Guest
Guest - - 690,753 comments

Pyro have no weapon melee...

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Guest
Guest - - 690,753 comments

GREAT!!!

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Blueperry
Blueperry - - 2 comments

how i detonate stickys?

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Guest
Guest - - 690,753 comments

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