PSX DOOM and DOOM 64 total conversions for GZDoom, overhauled. This mod builds on the existing total conversions of PlayStation DOOM and DOOM 64 for GZDoom, PSX DOOM TC and DOOM 64 Retribution, to take advantage of the latest GZDoom versions and add many features that make them more faithful but were impossible to implement at their time of release. To achieve this, a large amount of the code has been adapted from GEC Master Edition (also known as DZDoom), while looking at the reverse engineered code and existing source ports of these games for reference. In addition to that, the mod is highly modular and contains many *optional* "enhancements" that deviate from the original experience. Depending on your preference, you can choose to play as close to vanilla as possible, or experiment and play with upscaled textures, PBR materials, flashy particle effects and other features that are common in other GZDoom mods.

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Frequently asked questions

Frequently asked questions

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This FAQ will get updated as new questions are asked.

Veni, Vidi, Video - DBolical YouTube Roundup May 2nd - May 6th

Veni, Vidi, Video - DBolical YouTube Roundup May 2nd - May 6th

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Check out this week’s roundup of the mods and indies that were featured on the DBolical YouTube!

Top 5 New Mods for Classic Games

Top 5 New Mods for Classic Games

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Check out our picks for the top newest mods (2020 to 2021) for classic games (2004 and older)!

DOOM Eternal Receiving 6.66 Update; 5 DOOM Mods Where The Only Thing They Fear Is You

DOOM Eternal Receiving 6.66 Update; 5 DOOM Mods Where The Only Thing They Fear Is You

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DOOM Eternal is soon receiving the long-awaited 6.66 patch. If you’re in the mood for some extra demon and/or monster killing, here’s five great mods...