Dodek's Improved Sound Evnironment (DISE)'s goal is to create an immersive and enjoyable experience of playing BF2 by enhancing its sound environment and testing it to its limits.

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Lt.Dann
Lt.Dann Sep 15 2012, 4:00pm says: Online

It stopped sounding like it was distant when I heard the shotgun reloading.

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Description

Distant battle in Mashtuur City 64p version. 15vs16 bots + me sniping from a building :P Battle between Powerplant (MEC) and Hotel (US) CPs.

Audio Details
Type
Demonstration
Date
Aug 19th, 2012
Length
02:47
Filename
DistantSoundsMashtuur32.mp3
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