DIPRIP is a Half-Life 2 multiplayer total conversion. Gameplay is based on vehicle combat in various post-war environments. Vehicles use multiple weapon mounts which are activated by finding weapons scattered around the battle grounds. Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system. Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles.
While the basic weapons are being equipped with new fancy visual effects we have some new in-game screenshots to share. We have a new textured "Hedgehog" vehicle in action so stop by and take a better look. Don't forget to post your comments on our forums. (07_09_18)/IngameShot01_small.JPG
Posted by Pacanusmaxus on Sep 19th, 2007 digg this super bookmark
While the basic weapons are being equipped with new fancy visual effects we have some new in-game screenshots to share. We have a new textured "Hedgehog" vehicle in action so stop by and take a better look. Don't forget to post your comments on our forums.
The promised movies are a bit delayed at the moment but they should be ready quite soon now.
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Well that's how a smart person would go about doing vehicle code. ;)
Wouldn't make a difference if you could get out of the vehicles or not.
as long as you guys dont use any hl2 sounds.. ill be happy.
Im really sick of the rocket expload sound and the metal hit sound since every damn mod uses it.
This mod clearly bitchslaps all people who say Source is non-vehicular.
*hopes for the game to play as good as it looks*
oh ho ho... you sirs have my attention!
NICE STUFF!
Havnt seen this around :p looks good Keep up the good work
It only bitchslaps those people if it doesn't lag like a @_'-' in heat.
I don't think you can actually get out of those "vehicles", so it's more like car shaped player models, which is not really the same thing...
Somehow I was expecting the skins to be to be less drab based in the concept art.
Good to see some progress on this mod.
That looks pretty awesome, expecialy becoes its hl2.
Looks awesome, can't wait
watching as of now... :)
Hahahahaha :) Agree with you there
Looks great :D.. and real progress.
@c4menace - oh my that metal sound :(!!!!.. hate it too.