Our mod was started on April 14, 2006 and since then has been in permanent development.

It is BIG.
It has a megaton of IMPROVEMENTS over original game.
And even more BUGFIXES.
It resurrects secret QUESTS that Blizzard didn't release in final version of Diablo.
It gives you endless hordes of monsters and a neverending flow of items.
Any other mod for Diablo 1 compared to it, is a joke.
I guarantee it.

The Hell multilanguage-homepage is here: Diablothehell.narod.ru

We have forums also, here: DiabloTheHell.freeforums.org

If Hellfire gameplay time was around 40-50 hours for finishing Hell mode, The Hell will take you a lot longer. Presumably, 2-4 months to beat Doom mode with one character (in multiplayer mode). If you start all 6 classes, it will take you more than a year :)


YouTube channel: Youtube.com
Official website: Diablothehell.narod.ru
Official forums: Diablothehell.freeforums.org

Image RSS Feed Screens
Some new item pics Diablo The Hell Weapon Switch in 1.196 itms

This new version will have many new features.

Feedback and suggestions are welcome. TH2 will be an improved version of TH. Yet, it will use different savegames and stashfiles.

TH development will not be stopped.

It's time to share your thoughts about how you think TH2 would look like and feel like. Don't think about engine limitations and just give us the thoughts. We're looking forward to hear some ideas.

Modcast S02 E01

Modcast S02 E01

6 years ago Feature 18 comments Report

The Modcast is back for another season join the ModDB crew for a weeks worth of modding news!

Features of Diablo: The Hell

Features of Diablo: The Hell

7 years ago Feature 0 comments Report

The Hell has been in development for 30 months and has something to brag about after this period of intense modding

The Hell guide

The Hell guide

7 years ago Client Side Coding 0 comments Report

The guide gives you only basic understanding of the game. Further information can be acquired through reading Jarulf's Guide (link given on TH homepage...

The hallmark of The Hell is a very serious approach to development. First and foremost, it is concentrated on getting rid of all the initial bugs of Diablo & Hellfire. It also raises challenge considerably, gives much more variety (monsters, items...
RSS Feed Downloads
The Hell, v1.203

The Hell, v1.203

3 days ago Full Version 2 comments

The Hell, a mature mod/expansion for Hellfire, by Mordor & TH team

Music Expansion v7.0, part 2

Music Expansion v7.0, part 2

1 year ago Music 0 comments

This music pack will provide extra music played in some quest areas. Will work with TH versions 1.180+

Music Expansion, v7.0, part 1

Music Expansion, v7.0, part 1

2 years ago Music 0 comments

This is Music Expansion version 6.1 Recommended for versions 1.153+ It's been re-compiled to take less space and get rid of unused materials Plus, it...

Post comment Comments  (0 - 10 of 293)
ApornasPlanet Dec 5 2014 says:

Voted for mod of the year!

+2 votes     reply to comment
Sergio1992 Oct 30 2014 says:

As soon as you will add higher resolutions, I'll play Diablo for my first time.

For now it doesn't have much appeal.

+1 vote     reply to comment
Mordor_XP Creator
Mordor_XP Oct 31 2014 replied:

And what value is your higness' playing this game to me?

+7 votes   reply to comment
Mordor_XP Creator
Mordor_XP Oct 28 2014 says:

Heads up

Weapon switch is finally here

+3 votes   reply to comment
Valherran Oct 29 2014 replied:


+2 votes     reply to comment
Schopenhauer Aug 20 2014 says:

Hey Mordor, playing an loving The Hell for many years now.
What do you think about the stuff done in the Belzebub Mod? Is it somehow possible for The Hell?

How did this guy even do it? Higher Resolution, new UI, Diablo 2 Style Belt/Potion System, Alt-Key, new Trade and Stash Icon based system, xp-bar... I thought modding Diablo in that way was not possible, doe to limitations in exe based Diablo system?

Meh, the Belzebub Mod got really nice technical improvements. Some of this together with The Hell Mod, no need for other Action RPG period!

+2 votes     reply to comment
Mordor_XP Creator
Mordor_XP Aug 22 2014 replied:

Technically, there is scale mode implemented in Bob :)
I was able to play The Hell in 1920x1080 since 2009, but this makes things tiny. And without scaling, it violates certain mechanics.
When we are able to code in such a way it's possible, we'll do some improvements of a similar nature. Along with lots of other nice and addictive improvements like variable endgame stats, perk system and special challenges.

+3 votes   reply to comment
openthenext Nov 3 2014 replied:

what if (if) you guys teamed up? imagine all the effort going on Belzebub (and why not in awakening as well) the 3 orignal diablo mods still active, afaik, together to create the definitive diablo game (!?) that woulf beat diablo 3 so hard that blizzard would reconsider they're entire life

+1 vote     reply to comment
Mordor_XP Creator
Mordor_XP Nov 26 2014 replied:

First, Awake might *look* like a decent mod, but if you actually play it and compare to The Hell, it's piece of ****.

Second, Belzebub is a great game indeed. But it's *not* a mod. It's a remake that uses Diablo 1 and Hellfire content. And basically, it's a Diablo 2 remake, just using Diablo 1 content. And technically, it's well made. But we can;t work together with Belzebub 'cause they're polish and have a stuck-up attitude. For the record, I suggested what help I could provide. No answer. Hence, no collaboration.


...we do use a similar method for patching the game. And it works well. The game retains its original feel and doesn't feel like you're playing a different game (or Diablo 2, for that matter). Billy Bob is better on its own. And The Hell is better on its own, too. They are two different projects and have little in common. Both tech-wise and gameplay-wise. There's more than meets the eye and these things cannot be noticed by watching screenshots, it's a feel you get when playing. And those two things provide somewhat different feelings.

Also, I see no reason in comparing TH to D3. For the same reason.

TH has its own evolution course and there is no need to compromise it because of collaborations of questionable nature.

+1 vote   reply to comment
openthenext Dec 3 2014 replied:

thank you very much for the very clrifying answer.
you're awesome and take time to answer people here. (Y)
btw, just voted in the hell as mod of the year :p

+1 vote     reply to comment
Schopenhauer Aug 22 2014 replied:

Any clue how the Belzebub Mod did it? The Code chances are probably extremely complicated?

Gameplaywise The Hell is fantastic, if there could be improvements on the Engine in a similar fashion...
Are you actively working on something like this?

Cheers man!

+1 vote     reply to comment
Mordor_XP Creator
Mordor_XP Aug 29 2014 replied:

As a matter of fact, we know how they did it. Or rather how HE did it :)
This requires directed programmer's work. In TH team we got a lot of lazy bastards :))))
They're working on it, but when they're gonna show something for it - unknown..

+4 votes   reply to comment
Nikodemsky Oct 4 2014 replied:

This is really great news, only thing that The Hell lacks is a bit more resolution atm(at least that 1024 or 1280).

+1 vote     reply to comment
Schopenhauer Sep 1 2014 replied:


+1 vote     reply to comment
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Diablo Hellfire Icon
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Released 2010
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Highest Rated (7 agree) 10/10

After all these years of continuous development, it's hard not to think that this is in fact the best Diablo mod ever to be made.
And, surprisingly, it still has a lot to offer.

Dec 1 2010 by X4VI3R

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