Diablo III: The Fallen Angel is a fast-paced multiplayer dungeon crawler map of survival and dynamic gameplay. Choose between three distinct heroes of Santcuary and venture through a dark-gothic fantasy themed environment as you complete epic quests and do battle against vicious enemies & their overwhelming dark masters. All with custom-made graphics, scripted unit behavior to advance AI, JASS enhanced spells & abilities to give the player an unique experience of Warcraft III.
Random ingame shots.
A sneak peek at the physics system.
So, the physics in this mod works more as a pushback type of system when they take damage that kills them and throws them in the air or is it going to be more than just that? Or am I wrong completely? :P