Diablo III: The Fallen Angel is a fast-paced multiplayer dungeon crawler map of survival and dynamic gameplay. Choose between three distinct heroes of Santcuary and venture through a dark-gothic fantasy themed environment as you complete epic quests and do battle against vicious enemies & their overwhelming dark masters.
All with custom-made graphics, scripted unit behavior to advance AI, JASS enhanced spells & abilities to give the player an unique experience of Warcraft III.
2 months without updates. We are not pleased.
I find myself asking the same question as many of our watchers might do; WHY HAVN'T WE HEARD ANYTHING?!
The truth is, most of the Team members havn't contacted or answered my last messages.
Some of them have retired, some have gone missing, some lack motivation and others simply need a reminder. The great problem about this mod, is that so many people are involved, thus making us dependant on eachother.
I have been gone a long time, I've been traveling a lot. England (Bath, Cambrigde, Oxford), USA (Los Angeles), France (Paris), Netherlands (Amsterdam). And I just recently returned.
If I can gather the Team again, this project will continue. However, if I can't I will be forced to declare the project dead. Which indeed will be a shame, because the mod really is great fun to try out, even in it's current state.
So, the plans right now, is to make the MOD releaseable, even though a significantly amount of features won't be included. Which indeed is a shame, and makes me very sad. This, however, is merely to release something for you, our watchers, and an attempt to revive the interest people once had in this major MOD-project.
This means, that the plans we had for a DEMO will have to be abandoned. Instead we go for a ALPHA version release, and from there, attempt to try and make this MOD as great as it can be.
With sincere apologies,
~Archian, Project Leader
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