Deus Ex: Reborn is a Unreal Tournament 2004 modification aimed at giving the classic Deus Ex technological tune-up. The goal is to utilize the capabilities of UE2 to provide the player with a higher resolution Deus Ex experience while keeping the gameplay intact. Hopefully this will result in a visually and physically more immersive game that DX fans can enjoy. Refer to our website for the latest info: We also have forums to make it easier for followers of the mod to post their thoughts.
For Deus Ex: Reborn, we created a totally new
dynamic shadow system for UT2004 codenamed
'Silhouette'. Here's a preview!