Deus Ex: Reborn is a Unreal Tournament 2004 modification aimed at giving the classic Deus Ex technological tune-up. The goal is to utilize the capabilities of UE2 to provide the player with a higher resolution Deus Ex experience while keeping the gameplay intact. Hopefully this will result in a visually and physically more immersive game that DX fans can enjoy.

Refer to our website for the latest info:
Dxr.deusexgaming.com

We also have forums to make it easier for followers of the mod to post their thoughts.
Dxr.deusexgaming.com

Dynamic Shadows

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As I promised

News 5 comments

*Alpha has been removed. A new version is in the works.*

I have packaged the mod so that you may try it out, it's nothing spectacular. I honestly thought I would be farther along since 2 weeks ago, but even though an assload of code was written, there was very little visible effect. In any case, hopefully this will be at least proof that work is being done :)

For the mod to work you must copy the DX textures to the mod's textures folder.
"e" is your frob key, "i" loads the inventory screen.
Also if you would like to try out another map type "open decotest" in the console without the quotes.

Some helpful instructions
Dxr.deusexgaming.com

New shadow system and forums.

New shadow system and forums.

News 6 comments

Thanks to blueneptune's work on developing a better shadow system for UT2004, DX fans can now enjoy a much more immersive look and feel. The shadows...

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DXR Training Mission

Movies 0 comments

A few minutes of the beginning of the training mission, provides a glimpse of things being worked on.

DXR Karma Trailer

DXR Karma Trailer

Movies 1 comment

A short clip of karma fun in DX.

Comments  (0 - 10 of 129)
jdzero
jdzero

I remember back in college when I first saw this being posted. Was very excited since I was a fan of UT2k4. Revision is pretty nice, but I think the HDTP models are a little out dated and could use some work. :I

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Warezz.K
Warezz.K

Dead?

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FastGamerr
FastGamerr

Yes.

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Blade_Sword
Blade_Sword

If someone publish the source with what has been done, maybe it can help.

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[R]Mesky
[R]Mesky

Sadly.

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Getorex
Getorex

So...how long does a zombie mod remain here on moddb? This sucker is 5 years old and moribund. Stalled. Comatose. I hesitate to bookmark it because of this.

Too bad, a modern (more or less) do-over of this game would be welcome...unless the original developets intend something similar on their own to extend from DEHR.

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lowenz
lowenz

Ehy!

Can you release the shadow system as standalone mod for UT 2004?

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ultimatemale420
ultimatemale420

well last time i spoked to the guy makin the mod, he said it was 70% finished but due to his real job and personal life hes not going to work on it much anymore.
I think he should release his current work as open sourc for somebody else to continue.

Or perhaps WE should get together and port this game into crysis. Would be much better with aditional choices ect ect.

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Blade_Sword
Blade_Sword

Allowing the community to finish it is a good solution I believe

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HDremakeEVERYTHING
HDremakeEVERYTHING

agreed

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