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The Epic sequel to the greatest series in video gaming is now here--in Deus Ex: FROZEN HELL you will find out what happened to the world after the events of DX: Invisible War. How did Helios change the humanity? Where did the Templars and the Omar go? Did the Illuminati take over the Earth with the power of Ophelia? And has JC Denton ever become himself again? In Frozen Hell conspiracy grows deeper, and the action takes you further in the future. It's the year 2150. The protagonist, DX Denton, the third Denton clone, is sent to the colonized Mars to prevent a gathering war between the worlds from happening. JC Denton is the only person who can help him with that...but will their posthuman might be enough to encounter Uber Alles, a mysterious leader of the conspiracy, always hiding behind a mask, just like the ancient secret societies? In the World of Terror, remember one thing--Death does not matter any longer.

Add job Report UnrealScript coder at DeusGroup

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by DeusGroup on

ApostleMod is the developer of a Deus Ex mod Apocalypse Inside. Link to the mod is here: Moddb.com

Our mods have a unique atmosphere and gameplay that focuses on RPG and adventure elements driven by a cinematographic storyline with well-written characters and lots of stuff ti interact with.

Currently we are in need of a talented UnrealScript coder. We write in UnrealScript but we are facing difficulties with one specific package.

One of the features in Apocalypse Inside will be in in-game browser that the player will be able to access from computer terminals. We will even have our own search engine to browse the mysteries of Internet 3.

Rest assured that all communication will be under surveillance by Echelon 4 and routed through Aquinas Hub in Area 51. To make this possible we had to import Screen mod from UT to DX. The work we've done is incredible but incomplete. There is only one small step to be done - to fix the render code. The HTML is already parsed, we just need to understand it better.

If you know your way around UnrealScript we need your help.

To Apply

Shoot an email to apostlemod@outlook.com