Desolated - The Crying Fate is a Total Conversion based on Doom 3. It comes with a complete new storyline about the shade between good and evil plus two other gamemodes. A quest-, rpg- and moneysystem are just a few of the many new game mechanics that will await you. If you want to see everything you'll need at least 7-8 hours... but let the game speak for itself, download and have fun playing!

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Introducing the people behind Desolated: The Crying Fate.

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The inner Core:

DaveTheFreak
-> Lead, Level-Design, 3D-Modeling, Texture-Design, FX, Scripting, Cinematics, PR, Weapons

Hybrid.art
-> Multiplayer: DAZE

MacX
-> Coding (Diary, Money), Scripting, GUIs, Testing

R.D.D.K.
-> Story, Dialogues

DamianS
-> desolated_oldfactory Level-Design

Keksus
-> Sounds, Testing

Neurological (collaboration with MIND)
-> Soundtrack, Weapon implementation, md5mesh Expert, Ambients, Animating, Help, Tester

Thanks to:

Siafu Ants (Soundtrack)
Skippin (final Cel shader)
=FF=Sturm (weapon skins)
Akribator (map-part of Arena)
Cameron Law (a few scripting things)
Doomi (thanks for all you did)
Junkguy (Parallax Mapping, Shader help)
maha_x (Bloom and Sharpen Shader)
Dafama2k7 (Shaders)
Giorgino (Sounddesign)
TheRealSceneGraphManager (Blood Effect GoW-Splatter, Chromatic Dispersion)
Shamino (Textures)
Lloyd Markle (Water Physics Mod)
The Matrixer (for some textures)
...and all the others who are not mentioned!!!

Voice-Actors:

Dave - Wolfpack99997
The Old Man - DaveTheFreak
Eric - MacX
Keksus
MacX
hybrid.art
DonBot
...

Texture Pages:
Cgtextures.com
Arroway.de
Gallerie1.de
Texturenland.de
Pur3d.de

Community Pages helping during the development:
www.doom3maps.org
www.level-designer.de
www.moddb.com
Doom3.gamefront.com

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