In Desolated you play an Ex-Marine Dave who lost his family. The so called "Monsters" holded up a supermarket and killed his wife same as his two children. In this belief he wanted just to kill all that creatures, no matter of the price. But soon he'll understand, that he fought against the wrong and that there's no real evil or good... In Desolated: The Crying Fate you play the revenge-campaign of Dave and you will get through a lot of different places, for example a village, a train, a facility and so on. So the architecture is going to change very often and also the way of mastering the different places, either. The Modification will have new maps, models, textures, sounds etc. same as a money system, a "new" weapon called Firegun instead of the Plasmagun. What is so special about the mod is the story written by a talented story-writer and the plot is about the good and evil complex, but not like good vs. evil, it's going to be more special and new, a mod with a new kind of story.
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As promised, here's the new teaser-trailer made by my new sounder Keksus. A few new things are introduced, for example the desert map or the parallax mapping.
Nice stuff!!! This looks awesome.
i like it a lot, but the rain doesn't look good, no offense.
About the rain: now it's definitely better. There are no more different places kinda like extreme heavy and nearly no rain. Also there's now a raindrop effect and be careful: the trailer is a bit older and does not show the current status of the project.