The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

The following deals with the mod's story outline. Note that this campaign will not be played in theĀ  FreeSpace universe. Treat the below description with that in mind.

By the beginning of the 22nd century, humanity had traveled outside the Sol System, and terraformed and colonized two planets in the Alpha Centauri System. These planets will serve as a foundation to a new civilization that could not evolve on the highly polluted Earth. The governmental factions are eager to expand their territory by discovering jump nodes to more remote systems such as Delta Serpentis. However, the planet Yartis, the more populous of the two colonized worlds, holds perils that endanger the whole of humanity.

As a recruit of the Solarian Alliance Navy, you are stationed on board one of the many space stations orbiting Earth. Your official duty is police action, but you must find your own aims first. The world around you is unknown to you, and you are not sure how you can become a constructive member of it.

In Descendants of Sol, the player will find himself in a dystopian future where moral and religious values and individual merits were devaluated. The circumstances do not allow the restoration of these old values. There are always more practical considerations that keep these ideas aside.

Descendants of Sol is a campaign for FreeSpace 2 Open using many new features implemented by the Source Code Project team and numerous mods (including user-made ships, effects, and music). The campaign is planned to have two branches: one which emphasizes a warlike environment, the other foregrounds character development.

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Blog RSS Feed Report abuse Latest News: Descendants of Sol First Version Released!

3 comments by TopAce on Sep 17th, 2010

Header
You cannot see the end until it comes to you

Description

Descendants of Sol is a campaign for FreeSpace 2 Open using many new features implemented by the Source Code Project team and numerous mods (including user-made ships, effects, and music).

The following deals with the mod's story outline. Note that this campaign is not played in the FreeSpace universe. Treat the below description with that in mind.

By the beginning of the 22nd century, humanity had traveled outside the Sol System, and terraformed and colonized two planets in the Alpha Centauri System. These planets served as a foundation to a new civilization that could not evolve on the highly polluted Earth. The governmental factions were eager to expand their territory by discovering jump nodes to more remote systems such as Delta Serpentis. However, the planet Yartis, the more populous of the two colonized worlds, now holds perils that endanger the whole of humanity.

As a recruit of the Solarian Alliance Navy, you are stationed on board one of the many space stations orbiting Earth. Your official duty is police action, but you must find your own aims first. The world around you is unknown to you, and you are not sure how you can become a constructive member of it.

In Descendants of Sol, the player will find himself in a dystopian future where moral and religious values and individual merits are devaluated. The circumstances do not allow the restoration of these old values. There are always more practical considerations that keep these ideas aside.

Notes

  • The mod requires FreeSpace Open 3.6.12 official or newer to play
  • While the mod will run and will be beatable without MediaVPs, it is highly recommended to use them to avoid graphical glitches.
  • The missions were tested most thoroughly on Medium, default loadouts, no wingmen orders given
  • The mod comes with three useful documents: a readme file that gives installation instructions and provides a general introduction to the mod, a gameplay guide, and a complete mission-by-mission walkthrough
  • Please consult the mod's release thread at Hard Light Productions for further notes.

Acknowledgments

I'm grateful for fellow HLP members bigchunk1, Klaustrophobia, starwolf1991 for helping out with writing. They were instrumental in getting Descendants of Sol as good as it has become. Needless to say, any spelling mistake or language oddity that you may run into is solely MY responsibility.

Download Links

Post comment Comments  (0 - 10 of 21)
XenuXemu
XenuXemu Sep 26 2010, 1:06am says:

Ceased development? Wat?

+1 vote     reply to comment
Mobius89
Mobius89 Sep 26 2010, 5:18pm replied:

TopAce, the campaign creator, said so. You can ask him yourself to understand why.

+1 vote     reply to comment
Elite222
Elite222 Oct 1 2010, 2:29pm replied:

People are sad, I had no problem with the writing, honestly, I think that people should just suck it up and at least enjoy the mission for what it is and not its writing. I loved the mod the way it is. Also, any chance that I can get your planet backgrounds? :)

+2 votes     reply to comment
Mobius89
Mobius89 Oct 10 2010, 2:07pm replied:

I wholeheartedly agree. I would have changed a few things here and there, sure, but all I can say is that this mod doesn't deserve to be deleted. I hope it'll be upgraded and rereleased one day, really.

+1 vote     reply to comment
TopAce
TopAce Sep 16 2010, 5:39pm says:

Expect release any time now.

+1 vote     reply to comment
AndrewofDoom
AndrewofDoom Sep 17 2010, 12:02pm replied:

Where is it then? =o

+1 vote     reply to comment
GeneralBattuta
GeneralBattuta Sep 17 2010, 12:24pm replied:

It's out.

+1 vote     reply to comment
Elite222
Elite222 Sep 2 2010, 3:31pm says:

looks good

+2 votes     reply to comment
Jdc19
Jdc19 Jul 11 2010, 8:24am says:

will this Mod come with its own install. im not a tech guy and i always get confused on installing it, sadly, sometimes even when i have a Readme or instructions

+1 vote     reply to comment
TopAce
TopAce Jul 11 2010, 12:47pm replied:

No, but there will be a step-by-step readme file, with relevant terminology defined, methodology explained, and various external links referenced.

+2 votes     reply to comment
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Platform
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Released Sep 17, 2010
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