Massive Armies and Super Great Air Units. Efficient Micro and Macro Management is all the rage. This Mod ALSO encourages the AI to mass produce ground units. Noted that EVERY GROUND UNIT are now Half-priced and built twice as fast. I'm really sorry if I you expected realism. Like seriously. This is like Sci-fi and stuff.
Talks about rethinking how the mod is and possible changes in gameplay.
Posted by precision_bomber on Sep 22nd, 2013
So I was thinking of merging all subfactions into one 'main' faction.
Utilizing Generals Powers:
-It shows the Tech Trees the player wants to have.
--Hovercrafts and Lasers
--Helicopters and Missiles
--Jets and Anti-Air
--Warplanes and Airships
-The player can have multiple Tech Trees.
-Player can have all tech trees.
-General's Points will be used.
This is gives me more room to insert various special factions(normally unplayable factions).
AI is the major concern however.
-Laser Turret 2.0
-Hale Missile System
-Sub bomb MOAB strike
-Drone Improvement Facility