A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer. Dear Esther is a ghost story told using first-person gaming technologies. Rather than traditional gameplay, the focus here is on exploration, uncovering the mystery of the island, of who you are and why you are here. Fragments of story are randomly triggered by moving around the environments, making every telling unique. Features a stunning, specially commissioned soundtrack. Forget the normal rules of play; if nothing seems real here, it's because it may just be all a delusion. What is the significance of the aerial - What happened on the motorway - is the island real or imagined - who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach and the tunnels under the island. Or then again, they may just not be, after all...

Nalyd says

9/10 - Agree Disagree (1)

Beautiful in many of the areas it was good for, obviously writing. However, I thought the detail in the maps were a bit lackluster, and there are a few times where you just continue trudging at your slow pace, which is good for when you're listening to the dialog but not if your just walking.
I reccommend being careful and not rushing the game, there were a few points where I did or conceivably could have overlapped the narration. An experience just for the idea and the story.