Max Nukem
Third Person ShooterExperience Max Payne's journey through the eyes of Duke Nukem.
This is a Total Conversion mod that i'm working on using the MAX PAYNE Gaming engine ( MaxED ). The mods based on the 1978 Cult Classic Zombie Horror movie DAWN OF THE DEAD, & i'm trying to stick as closely as can to the movie itself, well as closely as the MaxED engine will allow me too. I'm also using a DIRECTORS CUT version of the movie for reference. This mod will have the same story, weapons, characters, music, movie dialog, & grey skinned Zombies as the original movie, & just like in the movie, the only way to kill a Zombie outright will be to shoot it in the head.
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This is simply the Definitive Night Fever mod combined with the HD Texture mod in a way that they are compatible. As a result some HD textures are replaced...
Mod by B.K.G. Adding new weapons (replacing some of the standard ones), changing skins standard weapons and some gameplay mechanics.
This mod restores the cut content from 1998-2000 in the first part of Max Payne. Last update: April 10 2024
A more tactical version of classic Max Payne, mostly for advanced players while still utilizing the scaling difficulty system.
Better Accuracy (Bullet goes where you aim), Faster projectile speed, Better camera (With default camera the crosshair is too close to the player), Options...
This old mod for Max Payne 1 is inspired by the Max Payne official movie, it includes a lot of little features but it keeps the original Max Payne feeling...
"If we were to choose one mod to convince you to reinstall Max it would be this one." - PC GAMER. Katana draws you into the violent and chaotic world...
Welcome to my humble inn weary traveler. Make yourself at home while I brew some hot raytracing for you!
Max Payne can now dual wield any weapon except the Sniper Rifle.
In this mod in progress you will play the original Dino Crisis game. The game will not include dinosaurus but instead you will face enemies that are programmed...
FIXED HD Version of the Definitive Night Fever Mod The DATA folder was causing issues. The mod is now entirely an .mpm file. No need to mess with the...