You know that DarthMod Shogun greatest "selling points" are the Battle AI and gameplay. Both are vastly enhanced in this most needed update.
Posted by DARTH__VADER on Apr 22nd, 2012
Special new in v3.95
- Much more superior Battle AI both in Land and Naval battles due to many adjustments in formations and other related factors.
- Troop movement & physics even more realistic.
- Many improvements in projectile ballistics and physics for all missile types. You should notice even more realistic trajectories and impacts.
- Infantry ammo increased, especially for the modern FotS units.
- Yugekitai better balance.
- Naval autocalc should be improved.
- CAI should no longer declare war so easily.
- Suppressive fire bug fixed (Vanilla error that increased instead of decreasing unit speed, thanks to rob-a-dogg for the feedback).
EDITED 28/4/1976 New update uploaded.
Special new in v3.95+ HotFix
- Various fixes to formations for a far more poweful BAI. 2x times better.
- Various improvements to Darth Effects especially to artillery impacts and muzzle flashes.
- A very ugly looking vanilla blood effect removed (this related to artillery impact which is like a "blood octopus")
- Missile Lethality slightly enhanced as requested.
- Some acceleration values which affect even more negatively the known "vanilla Dance effect" have been improved.
Download the Full Launcher Version

and then upgrade with the patch.

Very good mod for me game of Shogun II ^_^
yes it is, i wish that the map maker would be released to the public, this mod would seriously need new maps
A lot of you asked for new maps in DarthMod, TWCenter forums and here. Somebody listened because there is a new tool released by CA with which we can create custom maps.