Emperor Palpatine's new Galactic Empire swallows up the remnants of the Galactic Republic. Forcing entire species to be slaves. The Republic Remnant wages a losing battle against the Sith Lord's unstoppable forces. While Gizor Dellso unleashes a new droid war against the Empire, with both new and old technology found from a mysterious wreck on Mustafar.

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I need your help to tell me whats wrong and whats right with my mod!

Posted by Jeedai on Dec 18th, 2010

I have already fixed all of the minor glitches that required attendance:

but i need advice:

  1. whats wrong with my mod?

    tell me what you thing needs to be fixed 

  2. whats good with my mod?

    what was i able to do that was good.

  3. What should be in my mod?

    what different things should i put in DARKTIMES before Xmas?

I just wanted to ask so i would be able to fix anything that the community doesn't like before Xmas(or Kwanzaa/ boxing day)

seriously, i need the community to pitch in to tell me what really needs to be fixed, and what needs to be left alone.

Post comment Comments
Galen_Marek
Galen_Marek Dec 18 2010, 11:33pm says:

1. Most the units have [MISSING] Text and/or Icons.
2. It's awesome!
3. I think you should add a new faction after Xmas. Like the Mandos or like a new Sith faction.

+2 votes     reply to comment
KinQQz
KinQQz Apr 23 2012, 2:21pm replied:

i agree 100% with u and it would be awesome if u Put some cool effects in it like in thrawns revenge or Rise of the mandalorians

+1 vote     reply to comment
LucianoStarKiller
LucianoStarKiller Dec 18 2010, 11:50pm says:

i dindt have enough time to play the mod but this is what a regular/good mod needs to have:
change the models, re-work/ add hardpoints, new units, cannon power realtions (for once ISD stronger than MC-80 (just an exemple))
if you mod has it than its a great mod

+2 votes     reply to comment
Fixeus_Jan
Fixeus_Jan Dec 19 2010, 3:11am says:

I see this mod is just a number of units, most of them have been already seen in other mods. Every good mod have its own design: units, projectiles, particles have some arrangement, this mod have a mess. Your should deal with it. (I played only space without sound, but sure there is mess in SFX and land and galactic modes too.)
Then you shold make something special, like seismic tank. May be it will be more great - a new upgrade and building system, or special map props, which affect units and structurs (destroyable, moving, damaging things).
If you can model or script you would have muuuch mor opportunities, but even in coding there are things which are obvious but people do not see them for some reason.

+2 votes     reply to comment
Jeedai
Jeedai Dec 19 2010, 9:17am says:

you see i don't have the tech to make my own music/models/lua/skins/icons/projectiles/ particles so i'm pretty limited on that.

what do you mean you played space without sound? was there no sound, or did you turn it off?

+2 votes     reply to comment
Fixeus_Jan
Fixeus_Jan Dec 19 2010, 3:05pm replied:

i turned off

+2 votes     reply to comment
Lesser
Lesser Feb 1 2011, 11:39am says:

need to fix the hk 50 and stop it from doing corrpution because it's crashing the game

+2 votes     reply to comment
aladraion
aladraion Sep 1 2013, 5:25pm says:

You should have all ships besides the capital ships to go into ground battles,such as the Muunificant

+1 vote     reply to comment
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Platform
Windows
Developed By
Jeedai
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Release Date
Released Sep 2, 2010
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DARKTIMES (Star Wars: Empire at War: Forces of Corruption)
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Star Wars: Empire at War: Forces of Corruption
Star Wars: Empire at War: Forces of Corruption Single & Multiplayer Real Time Strategy