Darkest Hour: Normandy 1944 is a modification for red orchestra. It will focus on the normandy campaign in 1944 and will not only cover the landings and airborne drops of the 6th of June 1944 but it will also include the epic large scale tank battles that took place in the later stages of the campaign. We have finally released Beta 1.0 of this mod and your opinions and suggestions are important to us so please post them on our forums.

Report this article Darkest Hour Beta 1.0 Released!

Darkest Hour Beta 1.0 Released! It is H-Hour on D-Day (12:15 AM French Time)...the invasion has begun.

Posted by Aeneas2020 on Jun 5th, 2008 digg this super bookmark


Darklight Games are proud to unveil Darkest Hour Beta 1.0 a modification for Red Orchestra: Ostfront. After 18 months of work Darkest Hour bring the European Theatre of Operations to Red Orchestra. Beta 1.0 includes 3 new playable nations (with numerous new character models), Over 15 weapons, Over 10 new vehicles and 10 new battlefields to use them on.



We sincerely hope you enjoy playing Darkest Hour as much as we enjoyed making it and as a development team we are dedicated to making Darkest Hour the game you want it to be. To that end we promise to continue regular support and innovation for DH for the foreseeable future. If you have any comments or suggestions feel free to post them on our forums at Darkesthourgame.com.

You can download the client files from Mod DB.

Allied Forces Axis Forces

A Note To Server Admins:
Server Admins please make sure you have installed the latest map fixes on the servers these were posted some days ago and everyone was informed however some servers have still not been updated. If you do not update your servers players will not be able to play on all the maps you are providing.

You can download server files & updates here (password is opensesame)

Again thank you for your support for Darkest Hour over the last 18 months we will see you all on the beach.

Comments
Aeneas2020
Aeneas2020 Jun 5 2008, 5:12pm says:

Argh ok i've been playing with this for ages now and i cant get the text to go right please when someone auths this can they sort it out?

0 votes     reply to comment
INtense!
INtense! Jun 5 2008, 11:51pm replied:

You gotta jump into HTML mode and remove all the dodgy HTML the copy and paste added :D

0 votes     reply to comment
nemesis1993
nemesis1993 Jun 6 2008, 11:37am replied:

Hey aenas... sorry to find this out.. but theres a glitch/bug on the omaha map, because when i left the higgins landing craft near the shore... i fell right throught the map...

+1 vote     reply to comment
CaptainSource
CaptainSource Jun 6 2008, 1:30am says:

Looks good guys, downloading. Though one thing, the music on the video, I know someone worked long and hard on it, but to me, sounded more like a drama piece than an action packed, fast passed game track, as there were no sound effects of the weapons or action, so it did not give me the impression it was epic as I am sure it is... excellent work on getting it released after the theft guys, congrats!

0 votes     reply to comment
hOMEr_jAy
hOMEr_jAy Jun 6 2008, 7:05am says:

Wow, I thought you´d release it at 12:15 american time, but that´s a great surprise! You just saved my afternoon!

+2 votes     reply to comment
DjBourgeoisie
DjBourgeoisie Jun 6 2008, 7:14am says:

Will be downloading and playing this when I get home today. Love RO, just never have time to play it, but I installed it just the other day so I could play this mod when it released, I hope the release goes smooth :)

Btw CaptainSource while I agree it is not the most action packed song, it is a Moby song called God moving over the faces of water I believe, it's just a song backing up some video and is a better fit than some techno/heavy metal which would have felt really out of place imo.

+1 vote     reply to comment
shadow-wi||
shadow-wi|| Jun 6 2008, 8:45am says:

I thought the music was a bit epic, not because of the content being shown, but because its finally released, like we have reached the light at the end of the tunel :D

+2 votes     reply to comment
Romagnolo
Romagnolo Jun 6 2008, 11:55am says:

I've been waiting for this mod for a looong time. Finally is released. I'm downloading now and ASAP I'll post my comments here.

Thank you DH team :D

+1 vote     reply to comment
Romagnolo
Romagnolo Jun 6 2008, 5:02pm replied:

Fantastic mod, the best thing to do is play this mod to have your own opnios, wich (I'm sure of that) will be positives.

I had some CTD and conection problems that I am not used to have in RO, but the rest of the mod (game-play, maps, armys, effects, vehicles) are very well done.

Just one tip, the ironsight for the M1 Garand is to close to the soldier's face.

+1 vote     reply to comment
Xxpert
Xxpert Jun 6 2008, 4:36pm says:

Time to buy RO for this mod!

+1 vote     reply to comment
stenchy
stenchy Jun 6 2008, 4:54pm replied:

It's only $5 this weekend, so now's a good time!

+1 vote     reply to comment
kestas
kestas Jun 6 2008, 4:56pm says:

guys PLZ tel me how to downlode this one? i have RO game but i dont know how to downlode this game? PLZ HELP ME PLZ

+1 vote     reply to comment
junkmonk
junkmonk Jun 6 2008, 5:21pm says:

lol @ over 10 new vehicles
just say the exact number if its such a smaller number

that only works for like over 1000, or MAYBE 100.

over 10 lmao.

-2 votes     reply to comment
Harvey_
Harvey_ Jun 6 2008, 9:39pm replied:

The reason for not having the exact number in the Trailer was when the Trailer was made the number of new vehicles/weapons that would make the first beta release was unknown. We knew we'd have over 10 but we didn't want to put in a wrong number. Say we claimed 18 and only deliver 12.

So I could have put in this in instead...'new vehicles, not sure how many. Don't have an exact figure'...not quite as catchy.

Now compare the number of vehicles to the other RO MOD releases. So saying over 10 is a big deal in terms of RO mods when both previous MODs failed to even match half this number for their first release.

So the use of the term 'over ## vehicles/weapons' totally works in this instance.

:) lmao

+1 vote     reply to comment
stenchy
stenchy Jun 7 2008, 11:51am replied:

nit-picking!

+1 vote     reply to comment
Minuit
Minuit Jun 8 2008, 4:57pm replied:

Even 5 extra vehicles is impressive. You wouldn't know that though, so shush.

+1 vote     reply to comment
masterguns124
masterguns124 Jun 6 2008, 7:40pm says:

O F***ING YEA

+1 vote     reply to comment
DjBourgeoisie
DjBourgeoisie Jun 6 2008, 8:13pm says:

gave it a quick run, unfortunately I got that crash bug that everyone keeps mentioning, patch it up guys I wanna play this more :)

+1 vote     reply to comment
Harvey_
Harvey_ Jun 6 2008, 9:42pm says:

The previous Trailers I did had more traditional sweeping music. However like shadow-wi|| says we have reached the end of the tunnel (or the begining of a new one :P) and I think the music reflects that.

We wanted to do something different in terms of music/feeling from the last 3 Trailers.

Glad some of you liked it :)

0 votes     reply to comment
Psycho_Sam
Psycho_Sam Jun 7 2008, 6:49am replied:

harv r chat bullshit :P

0 votes     reply to comment
Harvey_
Harvey_ Jun 7 2008, 9:33am replied:

haha :D

+1 vote     reply to comment
killer445
killer445 Jun 7 2008, 12:48am says:

guys, i reallywant 2 download thismod, but could someone plz!!! post the link where you downloaded the filein .EXE??? plzi reallyneed 2 find it
thx
killer445

+1 vote     reply to comment
nemesis1993
nemesis1993 Jun 7 2008, 7:33am replied:

just download it from filefront.. then save it to your desktop... then open the folder when finished then double clik on the download symbol and it shoulr download... restart steam then it will be playable. hope that helps.

+2 votes     reply to comment
killer445
killer445 Jun 7 2008, 8:01am says:

Nemesis god bless you, u just saved me like 5 hours of searching m8 ur mz hero +D thx a million
killer445
thx a million

+2 votes     reply to comment
nemesis1993
nemesis1993 Jun 8 2008, 6:44am replied:

:D no problem

+1 vote     reply to comment
profess
profess Jun 7 2008, 11:33am says:

So... game crashes on launch... no info on your forums... irc channel empty... hmph.

+1 vote     reply to comment
killer445
killer445 Jun 7 2008, 1:30pm says:

there a couple of bugs. fall to the bottim of map when exiting higgins boat + pplz skins r bugged sometines

+1 vote     reply to comment
Snarboo
Snarboo Jun 7 2008, 6:48pm replied:

I had the same problem on the Normandy map when I tried to play this online last night. It crashed as soon as I joined the American team, too. However, it works fine offline with bots no problem. While not as fun, it does show off the mod pretty well.

I've noticed odd little bugs while testing this out, mostly with the weapons. For example, you can't change out the barrel on the Browning M2 .30 cal, so if it overheats, you're stuck with a hot gun. The browning has no ammo belt, either.

The Revolver and Sten are very low on the screen and hard to see until you bring them up with iron sights. While understandable, it's a shame not being able to see the weapon model outside of the barrel. The Sten also has two firing modes, despite the fact that it has no indicator for it.

The only other problem I've noticed is with the M1 Carbine. It's a minor animation jitter. When firing, the bolt goes through the back of the stock. It's hard to notice since it lasts a split second, but it's kind of weird.

Anyway, RO's excellent gameplay being extended to cover the other forces involved in WW2 is a dream come true. :) It could use some tweaks, but I'd say you guys have a good first release on your hands. Good Job, you guys. :D

+1 vote     reply to comment
Snarboo
Snarboo Jun 8 2008, 1:58am replied:

Oops, I just read the in game description for the Browning M2, and it said the barrel can't be changed out. Does the barrel just cool down after a while, then, or are you screwed?

Another thing I've noticed is that the Colt 1911 is missing faces on the inside of the slide, so you can see through it when it reloads.

+1 vote     reply to comment
BillyChaka
BillyChaka Jun 7 2008, 2:31pm says:

Is that the ending theme to the movie "HEAT?"

+1 vote     reply to comment
Harvey_
Harvey_ Jun 7 2008, 7:14pm replied:

Yes it is. Nice spot (I'm a big Michael Mann fan :D)

It's called 'God Moving Over the Face of the Waters' by Moby.

+1 vote     reply to comment
masterguns124
masterguns124 Jun 7 2008, 9:44pm says:

I NEED HELP! i get crashes when i play as american =(
help me please!

+1 vote     reply to comment
Harvey_
Harvey_ Jun 8 2008, 7:51am replied:

It's a bug we are working on fixing. We hope to have a fix for it and other bugs out this week.

+1 vote     reply to comment
masterguns124
masterguns124 Jun 8 2008, 5:08pm replied:

ok, cool

+1 vote     reply to comment
operation_turkey
operation_turkey Jun 9 2008, 12:36pm says:

I've got this setup and running. I can play as Americans without it crashing so it is possible. Does anyone know if bots are properly supported in this mod? They seem so rediculously stupid it is impossible to play with them. Most of them will not even move from the spawn. Otherwise a great job on the mod. Just add in some more sounds for the weapons just sounds for when you deploy the BAR.

+1 vote     reply to comment
hOMEr_jAy
hOMEr_jAy Jun 10 2008, 7:58am says:

Any news for the patch, yet?

+1 vote     reply to comment
Lt_Veron
Lt_Veron Jun 11 2008, 5:38am says:

plage of today servers are bot servers most of players dont want to play them and on rest of servers is empty

+1 vote     reply to comment
mixa09
mixa09 Jun 30 2008, 3:37pm says:

ok wtf is up with this i installed the game but i have no DH icon so i can play this game has been hacked.

+1 vote     reply to comment
mixa09
mixa09 Jun 30 2008, 3:38pm says:

why is there no DH icon so i can play the game

+1 vote     reply to comment
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Platform
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Dark Light Games
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Darkesthourgame.com
Release Date
Released Jun 6, 2008
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