DaggerXL is a Modern Daggerfall Engine Recreation for current Operating Systems and hardware – essentially it is a remake in the spirit of a port. It will ultimately fully emulate the game of Daggerfall and then optionally enhance it by refining existing features and adding new gameplay elements that were originally intended. The game will make use of hardware acceleration providing higher resolutions, color depth, greatly improved visibility, better texture filtering, enhanced performance and more. In addition DaggerXL will support full modability, similar to more modern Elder Scrolls games, using custom tools.

Post news Report content RSS feed Version 0.197 Released - Dungeons!

Explore the dungeons of the Illiac Bay in version 0.197 of DaggerXL - most of the dungeons are now accessible.

Posted by luciusDXL on Mar 8th, 2011

As I’ve stated elsewhere I’m releasing another interim DaggerXL build. This build only has one new feature, but it’s a big one…

General dungeon support!

Most dungeons in the game are now explorable, with 3 notable exceptions that I know of: Daggerfall Castle, Wayrest and Sentinel. While you can enter those locations, there is an anomaly that causes strange visuals and will most likely crash DaggerXL. I’ve tried several other dungeons and have not run into this problem. This will be one of the issues I fix for the proper 0.20 build.

There are other things to be aware of. All random monsters are still bears, this will be fixed in version 0.20 as previously stated. Not all features work, such as Teleports (you can still see the markers since they are not currently handled). Without an automap it is very easy to get lost so you can hit F10 at any time to return to the entrance (this only works if you enter from the outside, also note that there is a long delay sometimes – just wait it out). Remember that I just got this feature working a few minutes ago, so dungeons outside of Privateer’s Hold may have issues or errors. But the system is in place and working, so the hard part is done – I’ll fix the issues over time. :)

Now for some pictures:

Post comment Comments
ninjadave Mar 9 2011 says:

This is very nice!
I also quickly learned Daggerfall is a tough game. Mostly the controls.

+1 vote     reply to comment
ildamos Mar 9 2011 says:

Awesome! Hoping fervently you'll complete this project. I'll post a news article about this on my site. Thanks man!

+1 vote     reply to comment
AJDominion Mar 9 2011 says:

This is really cool, I personally have not played Daggerfall yet, but modernizing it will go a long way for those who are interested in the current Elder Scrolls imo

+2 votes     reply to comment
Antiscamp Mar 9 2011 says:

LOL! Congratulations, DaggerXL on making the ModDB Front Page rotator! Sometimes it pays to be persistent! I am very happy that the news about DaggerXL are getting out properly.

+2 votes     reply to comment
xalener Mar 9 2011 says:

So it's like aleph one for DF?


+1 vote     reply to comment
booman Mar 9 2011 says:

Congrats on making the front page. Great improvements on Daggerfall! I can't wait for the final release

+2 votes     reply to comment
Sharkz Mar 9 2011 says:

Great update and congratulations on making into the headlines on ModDB. We posted an update about it on Mod Sentry here Modsentry.com and I'm really looking forward to future updates!

+1 vote     reply to comment
uk_john Mar 9 2011 says:

Quite simply, my Daggerfall replay will wait for this mod! :)

+1 vote     reply to comment
Chriz_86 Mar 10 2011 says:

It's great to see progress on this mod. I guess it might be the time to finally try it out!

+1 vote     reply to comment
Piuneer Mar 10 2011 says:

Not the bears! lol i like the random bears :D

+1 vote     reply to comment
Gunns Mar 17 2011 says:

can't you guys make a installer? i can't get it running dont matter how much a try =[

+1 vote     reply to comment
Zorrow_Rage Mar 22 2011 replied:

me either, or put some instructions, i've just installed my copy of daggerfall to try it but all that i can make it to do, is to open a black window with sound

+1 vote     reply to comment
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