Contains XL Engine Launcher, version 0.199 of DaggerXL and build 9.50 of DarkXL.
Instructions:Unzip into a directory, such as XLEngine. Make sure you preserve the directory structure when unzipping. Then simply run XLengine_Launcher.exe, setup your game paths and settings and then hit play!If you need OpenAL or get an OpenAL error when trying to run a game using the Launcher, go here and download the OpenAL Installer for Windows. If you do need to install OpenAL, you’ll need to reset your computer before running one of the games. If you do not, it will most likely crash or just not work.
If you get a DirectX or D3DX error, please install the End-User Runtimes found here. Also remember that in DarkXL secondary fire is temporarily hardcoded to the ‘R’ key. This will be fixed soon.
Finally don’t forget to click on the Graphics tab in the Launcher to setup video and graphics settings for DaggerXL. This is the only way to set things like FullScreen, resolution and various other settings. For DarkXL you must currently set those things up in-game.
Important:DaggerXL currently does not work with the Eye of Argonia Daggerfall mod. If you use that mod, DaggerXL will crash. Please use the launcher when running DaggerXL for the first time, it now verifies the executable version and will let you know if you have the wrong version of Daggerfall or the executable is modifed in an incompatible way.<!-- /article-content -->
Hell Yeah! I've been wondering what you have been up to.
Thank you sooooo much!
sweet update
I'll be trying it tonight... I hope this is the version that doesn't require DosBox anymore.
I'm curious why this post shows 0.199 and the download is showing 02?
Its running ok, originally had some crashing issues (Win7) when right-clicking the screen, and then some random crashing, but once I finally saved my game, I could reload without having to create a new character.
The beginning is stinking hard! maybe I just can seem to use the sword correctly...
Otherwise, looking GREAT as always!
By the way, once you install from Dosbox in c:\dagger
you can extract the XL Engine Launcher files into that same folder and then run the game from XL Engine Launcher.
Now the whole modified game is in one folder and you can take it anywhere.... flash drive...
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NICE requires 32 bit windows. I have 64. Oh well..
Where did you guys go?
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i have a huge problem, wich is called a missing exe... And it's called
ARENAFall.exe ... don't have clue, why am i missing something like that, and still i can run normal daggerfall... am i stupid, or is this a problem?
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instructions would be very helpful, nvm I see them now
bad link
:(
The launcher tells me I'm missing MAPS.BSA
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is this dead? :(
This was never updated ?
Though i seem to remember reading something about Dark Forces getting a new engine of some sort.
Maybe it was just an article related to this.