Meet the Wormdemon!
In the new video - besides depicting a hungry wormdemon - I'll tried to showcase the gameplay difficulty change : from 'hard' to 'nightmare'.
There is a hand showing the current difficulty, at the end of each level. You can forget the whole thing and just play, but if you wanna see the 'whole' level, you shold try to activate all the difficulty level, because each of them will unlock new areas and monsters. So, this is something like finding all the secrets, but it will get harder as you'll progress.
The above shot showing the same area in, different difficulty modes.
New teaser posters
This one is for the game:
and this one is actually, will be the front page of the new Curse website :
The green smoke emitting stuffs are teleports to other areas/ levels :