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Attend the tale of SARMA Cube - it is the grave for many noobs. In this strange Cube some gentlemen lost so they never were heard of again.... One day they all were sacrificed in SARMA Cube, the deadly complex with strange aims.
I like how this map was remade. The zero gravitational room is a good idea to use all that vertical space, and a nice break to the usual platform jumping puzzles. Also kudos on the soundtrack and new design for the weighted cubes, the mod is really getting its own identity with changes like these.
Trigger vphysics motion detected. Looking cool, but player movement in such environment must be easy enough, or it will be very easy to stuck, or movement itself may be boring.
Trigger vphysics слегка упоротый в плане взаимодействия с игроком, поэтому он нормально работает только для физических объектов. А вот сама невесомость для игрока обеспечивается по другой схеме.
in real life zero gravity you can get stuck in places too
OMG! This is beyond what I could imagine! Keep up the good work, please! I am so excited to experience the unforeseen consequences as the mod is released!
Thanks for sharing this amazing video!
Отлично сделано, не думал что антигравитация на Source вообще может быть такой плавной и удобной
Я, конечно, как всегда в восторге от вашей работы, но есть один вопрос: как организовано движение игрока в невисомости? Есть ли необходимость отталкиваться от поверхностей, или у игрока, грубо говоря, сзади пристроен двигатель?