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Credits:
Models, Textures and Maps: NEXON
Code, Maps and Models Port: Zenaro

Special Thanks:
Osiris - Firsts Steps
SpyFalse - CS:BTE Source



About CSO:
· CSOBR · CSO Wikia · CSOMania ·CS:BTE
Image RSS Feed Latest Screens
M249 Glock M3
Blog RSS Feed Report abuse Latest News: Preview for Alpha Version (First Release)

0 comments by zenaro147 on May 2nd, 2013

■ GAMEMODES
[Deathmatch]

There is no team.All your enemies are.The team that reaches the set number of points wins. You revive while starting last.

[Team Deathmatch]
The teams is divided into TR's and CT's.The team that reaches the set number of points wins. You revive while starting last.


■ MAPS
[Tunnel]

It consists of a dark tunnel with everyone in a small map.
Size: Small

[Camouflage]
Map with the external environment, internal, the external environment is lit, unlike the procedure.
Size: Small

[Rex Institute]
In a laboratory map, in general, is a map of an intriguing Institute.
Size: Average

[Dust]
Great Outdoors in general lit. It has many places to fighting.
Size: Large

[Dust 2]
The map is similar to the Dust, also has many places to fighting.
Size: Large


WEAPONS
[Pistol]
· USP
· Glock 18
· Desert Eagle
· P228
· Five-SeveN
· Dual Berettas

[Shotgun]
· Pump Shotgun
· Auto Shotgun

[SMG]
· MP5
· TMP
· P90
· UMP
· MAC-10

[Rifle]
· M4A1
· AUG
· Scout
· SG 550
· AK-47
· SG 552
· G3/SG-1
· AWP

[Machine Gun]
· M249

[Melee]
· Seal Knife

[Equipment]
· Kevlar
· HE Grenade
· Flash Grenade
· Smoke Grenade


■ Characters
· GSG9- CT
· Leet - TR

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Post comment Comments
OsirisGodoftheDead
OsirisGodoftheDead Jun 19 2013, 8:18pm says:

Too bad. This had potential.

+1 vote     reply to comment
Bobito_Pawner
Bobito_Pawner May 7 2013, 10:09am says:

If you need simple re-animations and recompiles, I'm glad to help you out.

+2 votes     reply to comment
zenaro147 Creator
zenaro147 May 7 2013, 3:25pm replied:

Thank you. I will certainly need it!
But for now I'm more concerned with the game code, because we still have no basis for "copy" the Counter-Strike. :D

+1 vote   reply to comment
OsirisGodoftheDead
OsirisGodoftheDead May 7 2013, 4:00pm replied:

Code.google.com

There is partial source code here. (Someone probably made it with a disassembler)

+1 vote     reply to comment
zenaro147 Creator
zenaro147 May 7 2013, 5:09pm replied:

Thanks, already knew this link.
Currently use it as a reference and this one Github.com

+1 vote   reply to comment
MedDeatH
MedDeatH May 5 2013, 11:10am says:

why you making this mod? mod based on the AMX mod for CS 1.6 already exists

+2 votes     reply to comment
zenaro147 Creator
zenaro147 May 6 2013, 1:18pm replied:

Yes I know, including CSOBR develops a version of the CS:BTE ( Moddb.com )

We decided to do this for the reasons:

- Knowledge own.
- Check the compatibility MetaHook.
- Remove the dependency of AMXX and if possible the MetaHook, leave everything as if it were native game itself.
- The BTE is growing a lot, and is starting to get out of bounds and the AMXX's own Counter-Strike itself.
- Try to improve various systems that is not possible in AMXX.
- Allow more like Counter-Strike: Online.
- Bring new things, apart from the CSOL brings.
- Easy customization.
- Launch him in Steam and Desura for free.

+2 votes   reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Apr 25 2013, 7:49pm says:

Hey man if you need any help with porting weapon models or coding monsters or weapons I'd be happy to help.

+2 votes     reply to comment
zenaro147 Creator
zenaro147 Apr 26 2013, 6:26am replied:

Thank you. I will definitely need.
So, first I will do a list of things for the beta version. The things I don't know, I'll ask for your help. =D

+1 vote   reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Apr 26 2013, 4:53pm replied:

Okay. I have most of the zombies converted to work in HL

+1 vote     reply to comment
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